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  3. Update 0.7.0

Update 0.7.0

[h1]Gameplay[/h1] [list] [*] Fixed bug when the bot could just stop moving in some cases [*] Fixed bug of uncontrolled movement after death [*] Fixed the ability of the bot to come close to the gate on the 7th floor [*] Reduced the distance of the bot’s interaction with objects [*] Changed the mechanics of the box and matches, now to put out the match you need to press the Match box buttom (R by default) [*] Now you can pick up pieces of paper [*] Reduced the distance of the sound of enemy steps [*] Increased sound volume of keys behind the walls [*] Increased volume of keys [*] Now the keys emit sound only during the burning of a match [*] Chance rebalance spawn matches [*] New mechanics for physical things, now to interact with them you need to hold down the left mouse button! Yes, finally normal doors! [*] Now the player takes physical objects exactly in the place where he takes them! [*] Added the ability to open the door with force ( right mouse button) [/list] [h1]Settings[/h1] [list] [*] Added tabs in the settings menu [*] Added assignment of keys in settings [*] Added support for the gamepad - now you can use the gamepad when assigning keys [*] Fixed bug of inability to change mouse sensitivity [*] Enabled the inclusion of volumetric fog at low shadows [/list] [h1]UI[/h1] [list] [*] Fixed bug with black screen after death [*] Removed information about the assignment of control keys in pause menu [/list] [h1]Map[/h1] [list] [*] Added windows to houses outside [*] Fixed a chance of a door break in the kitchen [*] Fixed a collision at some doors that did not ignore the bot [*] Enabled bot navigation block on closed gate [*] Fixed a bug due to which the room could spawn indefinitely after leaving the initial room [*] Bugs fixed with refrigerators light and door [*] The position of the impulse point in the upper kitchen cabinets is fixed [*] The lower containers in the refrigerator are now physical [/list] [h1]Оther[/h1] [list] [*] Decreased DOF intensity while holding the box [*] Reduced DOF intensity during the inspection of the first box [*] Fixed save file loading in the main menu [*] Improved stability of enemy AI [*] Fixed a bug when, after spawn matches, the spawn point was not deleted [*] Fixed a bug due to which a physical object flew off when trying to take it [*] The type of collision in some physical objects has been changed so that they do not interfere with walking [*] Reduced verification distance when picking up physical objects to avoid getting stuck in them [*] Changed the parameters of physical objects when they are in the hands [*] Reduced interpolation speed for physical objects when they are in hands [*] Fixed the possibility of interacting with objects when inspecting the first box [*] Mop can be picked up again [*] Removed Herobrine [/list] [h3]~ Stepan[/h3]