Update 0.7.0
Gameplay
- Fixed bug when the bot could just stop moving in some cases
- Fixed bug of uncontrolled movement after death
- Fixed the ability of the bot to come close to the gate on the 7th floor
- Reduced the distance of the bot’s interaction with objects
- Changed the mechanics of the box and matches, now to put out the match you need to press the Match box buttom (R by default)
- Now you can pick up pieces of paper
- Reduced the distance of the sound of enemy steps
- Increased sound volume of keys behind the walls
- Increased volume of keys
- Now the keys emit sound only during the burning of a match
- Chance rebalance spawn matches
- New mechanics for physical things, now to interact with them you need to hold down the left mouse button! Yes, finally normal doors!
- Now the player takes physical objects exactly in the place where he takes them!
- Added the ability to open the door with force ( right mouse button)
Settings
- Added tabs in the settings menu
- Added assignment of keys in settings
- Added support for the gamepad - now you can use the gamepad when assigning keys
- Fixed bug of inability to change mouse sensitivity
- Enabled the inclusion of volumetric fog at low shadows
UI
- Fixed bug with black screen after death
- Removed information about the assignment of control keys in pause menu
Map
- Added windows to houses outside
- Fixed a chance of a door break in the kitchen
- Fixed a collision at some doors that did not ignore the bot
- Enabled bot navigation block on closed gate
- Fixed a bug due to which the room could spawn indefinitely after leaving the initial room
- Bugs fixed with refrigerators light and door
- The position of the impulse point in the upper kitchen cabinets is fixed
- The lower containers in the refrigerator are now physical
Оther
- Decreased DOF intensity while holding the box
- Reduced DOF intensity during the inspection of the first box
- Fixed save file loading in the main menu
- Improved stability of enemy AI
- Fixed a bug when, after spawn matches, the spawn point was not deleted
- Fixed a bug due to which a physical object flew off when trying to take it
- The type of collision in some physical objects has been changed so that they do not interfere with walking
- Reduced verification distance when picking up physical objects to avoid getting stuck in them
- Changed the parameters of physical objects when they are in the hands
- Reduced interpolation speed for physical objects when they are in hands
- Fixed the possibility of interacting with objects when inspecting the first box
- Mop can be picked up again
- Removed Herobrine
[h3]~ Stepan[/h3]