- Exit From
- News
- UPDATE 0.6.0!
UPDATE 0.6.0!
- New, written from scratch door generator with keys! now no sequences that lead to a dead end
- Now there is something behind every closed door
- Now there is one apartment on the 9th floor, two on the 8th, three on the 7th, and four on the 6th
- Added a drop of a closed suitcase
- Photo mode hide items (keys, matches)
- Rewritten code for taking keys
- Rewritten code for opening doors with keys
- Now when you try to open the door, the desired key is used automatically, if it is in the inventory
- Fixed collision channels in the safe
- Now the character says what key is needed for the door
- Added tambours
- Fixed getting stuck the key in the drawers
- Fixed deleting items in the initial room after death
- Fixed loading of SSR configuration saves
- Removed the variable that stores the enemy reference
- Removed the variable that stores the player's reference
- Cleaning the map Loading code
- Enabling physics at the MOP
- New loop algorithms
- Rebalance of matches ' spawn - the lower the number of matches, the less they will spawn
- Adjusted the position of the enemy model so that its head does not pass through the door
- Fixed a collision with a matchbox that prevented it from being picked up
- Fixed the position of the nightstand in 2 apartments, so that it does not pass through the walls
- Items can now spawn in the bathroom and toilet
- Interfaces have been changed, so the hand icon will no longer be displayed when hovering over physical objects
- Improved long-distance shadow rendering with minimal settings
- Added localization, game rating, and forum buttons on the pause screen
- Updated localization
- Fixed the position of the chair and chair in the room of the second apartment
- Removed a duplicate door on the 4th floor that did not allow opening the door
- Moved racks in hall 2 of the apartment
- Added notes on the pause screen
- Replacing door opening interfaces
- Inventory increased to 5 slots
- A small optimization of stability
- Fixed a bug where several items were spawned on the same point
- Removed unnecessary functions in the control of the character
- Fixed a bug of not being able to release an item
- Now if you hold an item and a burning match, then when you click on the LMB, the item is thrown out, and the match is not extinguished
- The number of matches is now displayed only if you hold a box
- The interface of matches in photo mode now disappears
- Fixed bot getting stuck in doors
- Fixed the appearance of a key inside the mattress