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  3. UPDATE 0.6.0!

UPDATE 0.6.0!

  • New, written from scratch door generator with keys! now no sequences that lead to a dead end
  • Now there is something behind every closed door
  • Now there is one apartment on the 9th floor, two on the 8th, three on the 7th, and four on the 6th
  • Added a drop of a closed suitcase
  • Photo mode hide items (keys, matches)
  • Rewritten code for taking keys
  • Rewritten code for opening doors with keys
  • Now when you try to open the door, the desired key is used automatically, if it is in the inventory
  • Fixed collision channels in the safe
  • Now the character says what key is needed for the door
  • Added tambours
  • Fixed getting stuck the key in the drawers
  • Fixed deleting items in the initial room after death
  • Fixed loading of SSR configuration saves
  • Removed the variable that stores the enemy reference
  • Removed the variable that stores the player's reference
  • Cleaning the map Loading code
  • Enabling physics at the MOP
  • New loop algorithms
  • Rebalance of matches ' spawn - the lower the number of matches, the less they will spawn
  • Adjusted the position of the enemy model so that its head does not pass through the door
  • Fixed a collision with a matchbox that prevented it from being picked up
  • Fixed the position of the nightstand in 2 apartments, so that it does not pass through the walls
  • Items can now spawn in the bathroom and toilet
  • Interfaces have been changed, so the hand icon will no longer be displayed when hovering over physical objects
  • Improved long-distance shadow rendering with minimal settings
  • Added localization, game rating, and forum buttons on the pause screen
  • Updated localization
  • Fixed the position of the chair and chair in the room of the second apartment
  • Removed a duplicate door on the 4th floor that did not allow opening the door
  • Moved racks in hall 2 of the apartment
  • Added notes on the pause screen
  • Replacing door opening interfaces
  • Inventory increased to 5 slots
  • A small optimization of stability
  • Fixed a bug where several items were spawned on the same point
  • Removed unnecessary functions in the control of the character
  • Fixed a bug of not being able to release an item
  • Now if you hold an item and a burning match, then when you click on the LMB, the item is thrown out, and the match is not extinguished
  • The number of matches is now displayed only if you hold a box
  • The interface of matches in photo mode now disappears
  • Fixed bot getting stuck in doors
  • Fixed the appearance of a key inside the mattress