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  3. New Update!!! 0.10.0

New Update!!! 0.10.0


[h3]UI:[/h3]
  • Language is now taken automatically from Steam (it can be changed manually in the game properties in the library)
  • Updated localization
  • Improved interface for opening boxes
  • Fixed inability to press the button to open cases
  • Changed the review window with a proposal to rate the game
  • Now, when picking up the box in the lower corner, the number of matches in the inventory will be temporarily displayed
  • Slightly changed the interface showing the number of matches
  • Added a hint that you can skip the inspection animation
  • New main menu
  • Added inventory notifications when receiving a new item


[h3]Others:[/h3]
  • New extended steam statuses! now friends can see where you are at the moment in the game:
  • Hidden sound icon on the first floor outside the window
  • Added game icon
  • Fixed navigation of the bot on the chair and bed
  • The sound of the radio is now paused as it should, rather than starting from the beginning
  • Fixed a bug with a lamp in the starting room that did not appear
  • fix no transition of a burning match while extinguishing and picking up an object
  • Added missing icons of achievements in incentive
  • The position of some navigation points of the bot has been changed
  • When starting the map, chairs now spawn separately, and not together with the interior of the room
  • Fixed a bug with apartment numbers when the central number did not appear
  • Added physical material for a new floor type
  • New footstep sounds
  • Bug fix when settings were reset
  • Added new achievement items in the starting room
  • 3 new achievements:
  • Fixed bugs of animation of inspection box
  • Fixed a bug when after throwing the key it could not be seen through the wall
  • Fixed collision at window frames, now you can look outside the window again
  • Fixed collision at kitchen doors so that you can look through the glass
  • Settings are now loaded in the main menu too
  • Increased the chance of rare items falling out of cases
  • Reduced the chance of falling out posters


[h3]Game:[/h3]
  • Improved code for opening boxes
  • Now a box of matches can be taken in the first room
  • Fixed inability to take the bag in some places
  • Added collision on the 9th floor above the grate
  • Round pieces of paper no longer spawn like trash so they don't interfere with opening doors
  • Changed the position of the lamp in the starting room, now it shines on the switch
  • Preparing to add a seed
  • Reduced chance of match breakage
  • Removed vibration of keys behind walls so as not to confuse the player. now you can hear it if the player is in the same room
  • Changed the spawn logic of matchboxes
  • Reduced chance of chair spawning
  • Changed spawn points of keys in the toilet
  • Added a chance to remove a bunch of boxes
  • Reduced the amount of garbage on some floors
  • Added animation of lifting the bag
  • Cases can now be searched at the level and picked up in Steam inventory!
  • Switches now also light up when a match is lit
  • The thrown-out key is now not only visible through the wall, but also emits its own light
  • Added player accessories
  • Added skins of hands for the player




  • New texture for matchbox
  • Added skins for matchboxes


  • Added Effects for the light of the match


  • New code for checking Steam items so that they are even without connection


[h3]Controls:[/h3]
  • Inventory slots can be changed again by pressing numbers
  • Now all doors can be opened with the right button, even from cabinets
  • Added the ability to skip the animation of the inspection box
  • After stopping the movement, the character goes on energy a little more


[h3]Graphic:[/h3]
  • Added new optimized RTX settings
  • Added skirting boards
  • The rooms are now not a single mesh, but are divided into pieces
  • Added additional moonlight so that at least something is visible in dark rooms
  • Optimization of various materials
  • The brightness of the lamps is increased
  • New procedural shader for rooms!
  • Many new materials for walls, floors and ceilings!
  • Combining old metal and rough textures into one texture
  • Replacing shaders on older models with instances
  • New model and material of the sink
  • New model and material of the mop
  • Correction of the mesh of the gate frame, and the material
  • Removed the curtain in the bathroom
  • Added toilet
  • New model and material of the pipe in the toilet
  • Replacing shader keys with instances of one shader
  • Correction of the key material in the starting room
  • Objects are now hidden on other floors
  • Big optimization of reflections in windows
  • Added streaming textures
  • Added new mip maps and lodes for objects
  • Reduced the intensity of sharpness
  • Fog reduced slightly
  • Added a new type of chair
  • Animation at the switch
  • New made with 0 animations for the player!
  • New made with 0 player hands!
  • Added Frame for lamps in the entrance
  • Changed various parameters of lamps in the entrance
  • New materials for glass on windows
  • Volumetric fog optimization
  • Fixed unwrapping of glass on balconies so that rain drops would flow correctly
  • DOF Optimization
  • Changed the standard color of the match light
  • Added glitter from lamps in windows even if reflections are not enabled


[h3]Take care of yourself.
Health to you and your loved ones.[/h3]