New Update!!! 0.10.0

[h3]UI:[/h3]
- Language is now taken automatically from Steam (it can be changed manually in the game properties in the library)
- Updated localization
- Improved interface for opening boxes
- Fixed inability to press the button to open cases
- Changed the review window with a proposal to rate the game
- Now, when picking up the box in the lower corner, the number of matches in the inventory will be temporarily displayed
- Slightly changed the interface showing the number of matches
- Added a hint that you can skip the inspection animation
- New main menu
- Added inventory notifications when receiving a new item
[h3]Others:[/h3]
- New extended steam statuses! now friends can see where you are at the moment in the game:
- Hidden sound icon on the first floor outside the window
- Added game icon
- Fixed navigation of the bot on the chair and bed
- The sound of the radio is now paused as it should, rather than starting from the beginning
- Fixed a bug with a lamp in the starting room that did not appear
- fix no transition of a burning match while extinguishing and picking up an object
- Added missing icons of achievements in incentive
- The position of some navigation points of the bot has been changed
- When starting the map, chairs now spawn separately, and not together with the interior of the room
- Fixed a bug with apartment numbers when the central number did not appear
- Added physical material for a new floor type
- New footstep sounds
- Bug fix when settings were reset
- Added new achievement items in the starting room
- 3 new achievements:



- Fixed bugs of animation of inspection box
- Fixed a bug when after throwing the key it could not be seen through the wall
- Fixed collision at window frames, now you can look outside the window again
- Fixed collision at kitchen doors so that you can look through the glass
- Settings are now loaded in the main menu too
- Increased the chance of rare items falling out of cases
- Reduced the chance of falling out posters
[h3]Game:[/h3]
- Improved code for opening boxes
- Now a box of matches can be taken in the first room
- Fixed inability to take the bag in some places
- Added collision on the 9th floor above the grate
- Round pieces of paper no longer spawn like trash so they don't interfere with opening doors
- Changed the position of the lamp in the starting room, now it shines on the switch
- Preparing to add a seed
- Reduced chance of match breakage
- Removed vibration of keys behind walls so as not to confuse the player. now you can hear it if the player is in the same room
- Changed the spawn logic of matchboxes
- Reduced chance of chair spawning
- Changed spawn points of keys in the toilet
- Added a chance to remove a bunch of boxes
- Reduced the amount of garbage on some floors
- Added animation of lifting the bag
- Cases can now be searched at the level and picked up in Steam inventory!

- Switches now also light up when a match is lit
- The thrown-out key is now not only visible through the wall, but also emits its own light
- Added player accessories

- Added skins of hands for the player

- New texture for matchbox

- Added skins for matchboxes





- Added Effects for the light of the match





- New code for checking Steam items so that they are even without connection
[h3]Controls:[/h3]
- Inventory slots can be changed again by pressing numbers
- Now all doors can be opened with the right button, even from cabinets
- Added the ability to skip the animation of the inspection box
- After stopping the movement, the character goes on energy a little more
[h3]Graphic:[/h3]
- Added new optimized RTX settings

- Added skirting boards
- The rooms are now not a single mesh, but are divided into pieces
- Added additional moonlight so that at least something is visible in dark rooms
- Optimization of various materials
- The brightness of the lamps is increased
- New procedural shader for rooms!
- Many new materials for walls, floors and ceilings!
- Combining old metal and rough textures into one texture
- Replacing shaders on older models with instances
- New model and material of the sink
- New model and material of the mop
- Correction of the mesh of the gate frame, and the material
- Removed the curtain in the bathroom
- Added toilet
- New model and material of the pipe in the toilet
- Replacing shader keys with instances of one shader
- Correction of the key material in the starting room
- Objects are now hidden on other floors
- Big optimization of reflections in windows
- Added streaming textures
- Added new mip maps and lodes for objects
- Reduced the intensity of sharpness
- Fog reduced slightly
- Added a new type of chair
- Animation at the switch
- New made with 0 animations for the player!
- New made with 0 player hands!

- Added Frame for lamps in the entrance
- Changed various parameters of lamps in the entrance
- New materials for glass on windows
- Volumetric fog optimization
- Fixed unwrapping of glass on balconies so that rain drops would flow correctly
- DOF Optimization
- Changed the standard color of the match light
- Added glitter from lamps in windows even if reflections are not enabled
[h3]Take care of yourself.
Health to you and your loved ones.[/h3]