UPDATE 0.11.1
[h3] What's new? [/h3]
- Seed are now available! When starting a level, you can choose any number. And if you choose the same all the time, then the level will be the same!
- Giant optimization (up to + 100% performance)
- Added a bunch of notes to the levels! almost 50!
- 2 new achievements
- Added new scary items, TV, mirror, phone, radio, alarm, clock and so on
- Added additional FPS limits in settings 90, 120 and 144
- Added dynamic resolution setting in full screen mode
- Extended support for horizontal FOV change (Some users need to change in game settings)
- Preparing for a new enemy model!
- Added secret easter egg
- The number of suitcases in apartments has been increased
- Added additional features to make lamps shine through walls much less often
- Fixed infinite spawn of items in the starting room
- The code for obtaining and storing achievements has been changed, old players, when they first enter the game, synchronize their previous progress and receive achievements
- Now you can get and put away a box of matches instantly (wow!)
- Now it is possible to Remove boxes when taking out or take out when putting away
- The level generation code has been greatly reworked!
- Level loading has been significantly accelerated!
- Bot can no longer respawn above the 6th floor
- Changed the starting point of the bot
- Now for convenience, pickup items no longer spawn in the top cabinets in the kitchen
- Added posters in the starting room!
- Fixed the ability to rotate the camera after death, but before respawn
- Correct player rotation when player respawns
- Changed the arrangement of furniture in some rooms
- Fixed inability to use unclosed doors
- Fixed dark spots on the walls in the main menu
- Rewrote lamp spawn code
- Changed the color of the pieces of paper on the floor so as not to confuse them with interactive notes
- The letters on the walls in opposite apartments are no longer inverted
- Reduced chair collision sound
- Fixed level loading percentage, now it only increases
- player's clock is no longer reflected in RTX
- Fixed a bug where the player sat after removing the pause
- Fix match material that did not turn black
- Fixed animation of the bot when running
- Added boards in the attic
- Increased chance of no mattress on the bed
- The code for generating refrigerators has been changed
- Fixed bottle stuck in the walls when spawning
- Changed triggers to determine which floor the player is on
- Removed stacks of boxes in rooms
- Added a collision at the garbage bag in the starting room
- Various fixes and improvements to the main menu interface
- Now an icon appears when hovering over achievement items
- Saving progress of achievements in the save file
- Fixed some achievements that were not counted for old players
- Fixed the inability to get an achievement for assessing the game if you press rate the game during a pause
- Now more extra keys can be spawned
- Now the color of the key is immediately known and you don't need to be under the light
- Changed the position of items on the tables to make the keys more visible
- Updating items after changing them in the inventory
- Improved code of interaction with steam inventory
- Due to the end of support for unreal engine 4 removed windows x32
- Removed volcano due to native hdr errors and dxgi errors
- The ability to buy a game on Linux has been temporarily removed, I'm fixing problems with it
- Updated localization files