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  3. UPDATE 0.11.1

UPDATE 0.11.1

[h3] What's new? [/h3]
  • Seed are now available! When starting a level, you can choose any number. And if you choose the same all the time, then the level will be the same!
  • Giant optimization (up to + 100% performance)
  • Added a bunch of notes to the levels! almost 50!
  • 2 new achievements
  • Added new scary items, TV, mirror, phone, radio, alarm, clock and so on
  • Added additional FPS limits in settings 90, 120 and 144
  • Added dynamic resolution setting in full screen mode
  • Extended support for horizontal FOV change (Some users need to change in game settings)
  • Preparing for a new enemy model!
  • Added secret easter egg
  • The number of suitcases in apartments has been increased
  • Added additional features to make lamps shine through walls much less often
  • Fixed infinite spawn of items in the starting room
  • The code for obtaining and storing achievements has been changed, old players, when they first enter the game, synchronize their previous progress and receive achievements
  • Now you can get and put away a box of matches instantly (wow!)
  • Now it is possible to Remove boxes when taking out or take out when putting away
  • The level generation code has been greatly reworked!
  • Level loading has been significantly accelerated!
  • Bot can no longer respawn above the 6th floor
  • Changed the starting point of the bot
  • Now for convenience, pickup items no longer spawn in the top cabinets in the kitchen
  • Added posters in the starting room!
  • Fixed the ability to rotate the camera after death, but before respawn
  • Correct player rotation when player respawns
  • Changed the arrangement of furniture in some rooms
  • Fixed inability to use unclosed doors
  • Fixed dark spots on the walls in the main menu
  • Rewrote lamp spawn code
  • Changed the color of the pieces of paper on the floor so as not to confuse them with interactive notes
  • The letters on the walls in opposite apartments are no longer inverted
  • Reduced chair collision sound
  • Fixed level loading percentage, now it only increases
  • player's clock is no longer reflected in RTX
  • Fixed a bug where the player sat after removing the pause
  • Fix match material that did not turn black
  • Fixed animation of the bot when running
  • Added boards in the attic
  • Increased chance of no mattress on the bed
  • The code for generating refrigerators has been changed
  • Fixed bottle stuck in the walls when spawning
  • Changed triggers to determine which floor the player is on
  • Removed stacks of boxes in rooms
  • Added a collision at the garbage bag in the starting room
  • Various fixes and improvements to the main menu interface
  • Now an icon appears when hovering over achievement items
  • Saving progress of achievements in the save file
  • Fixed some achievements that were not counted for old players
  • Fixed the inability to get an achievement for assessing the game if you press rate the game during a pause
  • Now more extra keys can be spawned
  • Now the color of the key is immediately known and you don't need to be under the light
  • Changed the position of items on the tables to make the keys more visible
  • Updating items after changing them in the inventory
  • Improved code of interaction with steam inventory
  • Due to the end of support for unreal engine 4 removed windows x32
  • Removed volcano due to native hdr errors and dxgi errors
  • The ability to buy a game on Linux has been temporarily removed, I'm fixing problems with it
  • Updated localization files