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Sands of Salzaar News

Update Log 1-16

Hello everyone! In the update patch we are releasing today, we have adjusted the size and format of the save data, improved the defending troops manage menu performance (no more stutter). And a few bug fixes are also included.

If you encountered any other issue, please send us an email via [email protected]. We'll try to fix the issue soon!

[h3]Improvements[/h3]
Added character models for Grey Snow and Yeya.

Now the troops upgrade menu will show the requirements info.

Adjusted the format and size of the save data. (Save data will be in new format, old saves are definitely compatible and improved the auto backup function)

Improved the error message regarding save errors, the game will now auto-remove broken saves.

Improved the navigation of the great desert and the black cliff map.

Improved the defending troops manage menu performance (no more stutter).

Changed the silver plate female warriors to wild sand storm cavalries, improved performance.

Improved the scroll, meds, resource icons on the map to batter represent the in-game icons.

Changed Xiyunna's weapon to swords, matching the starting weapon.

Now the main character will be shown in the defending troops' menu. (unable to select)

Removed the sword & shield weapon in Red Rock City for now. (The weapon type is not completed)

[h3]Bug Fixes[/h3]
Fixed the defending troops' menu not showing the defending troops issue.

Fixed the issue where the defending troops' menu does not fully show the troops.

Fixed the issue that players could repeatedly send the Thunder Adventure to the old beggar for infinite amount of reputation.

Fixed the issue where players could send the rose cookie to the old beggar before the mission starts, resulting in mission error.

Fixed the error issue when not claiming the money in Stream Cave.

Fixed the issue where certain random missions would send the players to a incorrect location.

Fixed the issue where the exp gain for the team would be shown in the loot section of the battle result screen.

Fixed the completed mission indicator not disappearing issue.

Fixed the icon color error issue of the mini-map.

Update Log 1-14

Hi everyone, in today’s updates, we mainly add new side quest of the “Ash Armour”, new Inheritance Item the Travelling Bag, and new out of town NPCs Long Da and Yi Pan Tu. Also, we fixed some bugs of the special products’ stacking and bugs from some quests

If you encountered any other issue, please send us an email via [email protected]. We'll try to fix the issue soon!

New: In the siege battle, defenders now can go out of town and fight. Thus, players don’t need to wait

New: New side quest of the item: Ash Armour (can’t be activated if players fought with the bandits in the Red Stone Bandit Camp)

New: New Inheritance Item: Travelling Bag (increase the maximum storage of the Inventory)
New: Add a [MOD]: The Attribute of “Increasing the maximum storage of the Inventory (only can affect the main character): b_the maximum storage of the Inventory

New: Now, Town Portal Scroll can show the latest location

New: After completing the side quest of the Long Da and Yi Pan, they will be shown as the status of “out of the town”. (Before this update, they will be directly shown on the map as “out of the town” status)

Optimization: Some navigation routes in the Two Moon Valley are optimized
Optimization: The field of view wouldn’t be changed after players finish the battle or change the scene

Optimization: Now, in the battle, after players command AI to follow, they will find the path automatically. They won’t be stuck anymore.

Optimization: Now, in the battle, the refreshes of the new armies or the resurrected armies have been changed to refreshing by frames, to reduce the sense of the stuck

Optimization: Optimized some textures’ packing settings, and reduced their usage of the VRAM

Adjustment: Faction lords can find the treasure as well even though they are not the lord of the towns

Adjustment: Now, the cost of the items is unit-price, not the total price. Also, the unit-price of different items will stack up

Fix: In the repeatable games, when players have unlocked Luo Wei Sha, Hu Po and Hui Xue, their marks won’t be shown on the map anymore

Fix: The problem that Adventurer Tian Yi can’t continue to talk with Lang Ya after giving Lang Ya 5 items, then choose “wait”

Fix: Fixed a quest mark of the Red Stone City on the World Map

Fix: The stacking number of the flower is 99 now

Fix: Now, dolls have icons

Fix: The problem that when the deal is not finished, the price of the items will be wrong

Fix: The problem of the missing the detailed price of items

Fix: The problem that sometimes when the mouse stopped at the hot-keys, the skill or battle items won’t be shown

Fix: When players deploying the characters, the chosen characters will be already shown on the chosen destination

Update Log 1-13

Hello everyone! We have added the position switch function for hotkeys, fixed the teammate won't leave the team after being appointed as a city owner issue and fixed the issue where teammates who didn't take part in the battle but still gaining exp and losing equipment durability.

If you encountered any other issue, please send us an email via [email protected]. We'll try to fix the issue soon!

- Now you can change the skill position within the hotkey menu.

- Added a character model for silver plate female warriors

- Added a character model for wild wizards

- Added a dresser vendor in Red Rock City, where you can change the looks of your character.

- Added more cooldown descriptions in the skill menu

- While inspecting character info, Active skills would be shown before passive skills.

- Active skills and passive skills will have different frames now

- Improved the saving process, now if the saving process has failed, players will get proper notice.

- Fixed the issue where the switch will be shown even the on/off function hasn't been turned on

- Fixed the icon duplicate issue in the bounty hunter class skill tree

- Fixed the issue where opening the garrison menu might sometimes open the team menu.

- Fixed the artwork issue in 1935,-3150 Black Cliff where it seems to have a pathway.

- Fixed the issue where the countdown timer reappeared after clearing the final mission.

- Fixed the issue that Chang Sun Hong would appear in the bounty hunter hyena mission.

- Fixed the NPC display issues on certain bounty hunter missions.

- Fixed the issue where you can pick up the prison diary infinite times.

- Fixed the counter issue of the Hua Hui village demon wolf mission.

- Fixed the issue where some weapons would have an incorrect bare hand attack animation. (The weapons that are already bugged might not be fixed)

- Fixed the issue that sometimes the description wouldn't be displayed when the mouse hovers above the hotkeys, skills, or items.

- Fixed the menu error triggered by pressing cancel after appointing teammates as city owner.

- Fixed the issue where teammates would not leave and head for the city after been appointed.

- Fixed the issue where the teammates who were not in battle would still gain exp and lose durability when exploring dungeons.

- Fixed the bug where you can still select an extra teammate when the team is already full when preparing for dungeon exploration.

Update Log 1-11

Hello everyone, we are fixing the issue where the force leaders would appoint players as city owner but back out right after that and adding new stories to the bounty hunter class in today's update.
If you met any problems in the game, please contact us by [email protected]. we will try to help!

[h3]·Optimization and updates[/h3]
- Now the combat balance can display the experience gained by each unit.

- A new ending of the bounty hunter storyline (players with the old Save can go to the southeast corner of the great snow mountain map in the quest tip to continue the rest of the story)

[h3]·BUG fixes[/h3]
- fixed a BUG where the leader appoints a player to be the Lord and then withdraws when occupying the new place after joining other powers

- fixed the condition that when you meet troops under your subordinates’ command in the field, the team name will be changed to "unknown" and the team will stay at a location forever. (For old Saves with this condition, the BUG will be fixed automatically after loading)
- fixed an issue where experience was incorrectly assigned to the NPC teams after players participate in a battle to help the NPCs.

For the sake of programmer's health, we will pause updates on Sunday temporarily, thanks for your support!

Update Log 1-10

Dear players, in today's update we fixed the world map stucking issue, Products can be divided into right groups and NPC's skill points bug. This time Aling would comeback!
If you met any problems in the game, please contact us by [email protected]. we will try to help!

- New Feature:New inheriting skill pages of Hyena and Shadow Assasin for the profession - Unknown Swordman.

- New Feature:Hidden storyline unlocks of Mind Wizard

- New Feature:There is a warning come up when saving if the harddrive was full.

- New MOD: Add a command of Playing Timeline Animation without activating skills - timeline_anim

- Optimizing: Speeding up quitting the process

- Fixing:The stacking of specialty products will divide into a couple of groups by limits.

- Change: Name of the skill pages of The Hyena with "Hyena"

- Change: Banning special symbols when naming the characters or cities, which might cause errors in the game footage. For the players already used those symbols, we might take them out of them but unlock the renaming function in the next a couple of days.

- Fixing: Fixed the stucking issue during the world map, city attacking, or the fight by some specific AI BUG.

- Fixing: Fixed skill casting or attacking missing when growing big.

- Fixing: Player can no longer rolling during the roots

- Fixing: Removing the invalid items when loading any savedata.

- Fixing:  The red point will no longer show up if the player unlocked all of the skills

- Fixing: In the first play of River Goddess mystery, players can pass again rightly after failed.

- Fixing: Fixed name of specific skill pages for inheriting of the swordsman.