Game Update #2: Changes & Bug Fixes
[p]We just released our second updated Kingdom of Night build!
Your feedback continues to be extremely helpful.
We're hoping these updates help smooth out the game experience with more to come!
Join the discord if you want to see previews of future updates and provide feedback on larger changes before we release them publicly.
https://discord.gg/v8Bq4zenRD
Changes:[/p]
Your feedback continues to be extremely helpful.
We're hoping these updates help smooth out the game experience with more to come!
Join the discord if you want to see previews of future updates and provide feedback on larger changes before we release them publicly.
https://discord.gg/v8Bq4zenRD
Changes:[/p]
- [p]Magic Spellbook UI now only shows the 1,2, or 3 runes necessary to select a spell instead of always showing 3 runes.[/p]
- [p]Added “Camera Movement” option to allow making the camera be locked to the player [/p]
- [p]Weapons and accessories now stack in the Inventory to decrease clutter[/p]
- [p]When you “Reset Skill Points” with Gramps it properly clears your archetype so you can switch between Sorcerer/Necromancer[/p]
- [p]Move “Add Player 2” “Controls” and “Controller Setup” to main pause menu, instead of options menu.[/p]
- [p]When adding player 2, give player 2 the same EXP as player 1 currently has.[/p]
- [p]Changed the layout of the quest UI[/p]
- [p]Add minimap icon for Challenge Totem rings[/p]
- [p]Add icon to indicate button to get out of Samael grab attack[/p]
- [p]Don’t allow player to go above Nod force field and get knocked out of bounds[/p]
- [p]Various Text/Bug Fixes [/p]