Comprehensive Update #1

Operatives,
Join our Discord to discuss the game!
We have been hard at work to fix the many bug reports sent in. We are still earnestly seeking new bugs and our Trello API (Press F8 in game!) is working very well and we are loving the amount of feedback we are getting.
Here is a comprehensive list of all of our bug fixes, additions and requested changes to our game.
It will go live on Friday, August 30th, 2019.
In-Game
- Clipping:
- Bridges/Sidewalk heights have been lowered.
- You should no longer be able to clip through the Church's walls.
- Riverbed is now raised with smoothed out sides.
- Fixed road clipping near gas station and Arlene's Diner.
- Lowered Arlene's Diner's entrance for better accessibility. - Visual:
- Added a new enterable garage and garden shed.
- Small prop additions; watering can, flower pot, shovel, lockers and wheelbarrows.
- Applied new flashlight values.
- Added sidewalks that lead to houses.
- Fixed huge smoke ground/object hit effects.
- Fires now emit light.
- Changed BTR/tree stump materials - Lootables: (Hope you have had time to gather some funds!)
- Set Values: Crate($300), Safe($250), TV($225), Desktop($200), Car battery($90), Toolbox($50), Radio($25). - General:
- Church pew now has a collider.
- Game should no longer crash while switching weapons while in the backpack
- Reloading animation is now synced with reload time.
- Changed MG9 magazine size from 30 -> 17.
- Player will not be able to shoot while menu is open.
- Fixed Menu button not disconnecting player from game.
- "V" Trailer, Farm Awning and other building roofs will now properly be disabled.
- Changed default pistol 'Ruker' damage output to 12 dmg/shot.
- Changed Pause Menu to "Continue, Options, Leave'.
- Added back in-game options (not the advanced/keybind sections).
- Fixed one UNC stuck in building.
- Medkit in Ty’s Gas was moved, should be able to reach now.
- Tent UNC camps now have a new model & material.
User Interface/User Experience
- Keybinds:
- Keybinds now save properly.
- Removed not used keybinds and renamed some keybinds.
- Added keybinds for the console and grenade.
- Fixed binding mouse not working and removed ability to bind a single physical key to multiple virtual keys. - Options:
- All settings now save.
- Removed unsupported aspect ratios from resolution selection.
- Added defining text to keybinds/advanced panels in options.
- Changed Audio slider colors.
- Ambient, BTR and fire sounds now apply as an overall sound - Visual:
- Set resolution reference to 1920x1080.
- Friends/Region/Queue panels should now disappear when in the Options menu.
- Framerate will now be limited to 300 while in menus to avoid GPU heating issues.
- Made Navigational UI on Main Menu brighter [as requested]
We hope you enjoy the game, we have a LOT of exciting stuff up and coming. Don't forget, you can always report more bugs that you find with F8 in-game.
Adelante,
SgtFlow
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