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Venture Seas News

Royal Summons - Short Delay till Release

Hey guys, VentureSwitch here :)

I'm letting you know that we intended to release the 'Royal Summons' update today, but some events outside of our control has led to us needing a few more days to properly refine and test the build.

A couple of team members could not stick around this month for personal reasons, so Toxxy, Ashley and I have been working hard to cover those extra work duties until 'Royal Summons' can be released and we can talent search for new members!

I'm excited to release this content update, as Toxxy has produced some stunningly beautiful artwork, while Ash has written some of the best scenes in the game so far. (in my personal opinion)



Once again, we are very thankful for all your support on Venture Seas :D

Venture Seas - Beta Branch 10/04/2020



There is a 'beta' branch to test out unstable changes before pushing that build over to the default branch.

It is highly recommended that you DO NOT switch to the beta branch if you want the most stable gameplay experience (less chance of crashes / major issues)

If you are interested in testing the latest beta versions, you can now opt-in!
(right-click game in library > VentureSeas > Properties > Betas)

Please join the official discord to report any bugs you find in the beta branch:
https://discord.gg/C7JKZKS

BETA CHANGELOG
  • Attempted fix for quest related progression bugs (when starting new game)
  • Added crash prevention when incorrectly formatted scene script is detected

  • Completely reworked crew and whore levelling system
  • Reworked how crewmembers are referenced in code throughout game
  • Levels now based on total experience rather than level number
  • Improved checks to inform the player for when a character levels up
  • Older saves will validate to new system (may lose some exp points however)

  • Fixed crash when attempting to buy items from any shop
  • Fixed issue when selling item when no item is selected
  • Shop Inventory of active town is now tracked in save file
  • Active Inventory tab is now retained after closing inventory (in appropriate cases)
  • You are no longer charged for healthcare when sailing to a dungeon
  • Crew are now fully healed when returning to town after first expedition
  • If character has full HP when equipping armor, the bar will update to the new max HP
  • Is only intended to work when outside of a dungeon expedition
  • Reworked map location button code
  • Added location name to map buttons on mouse hover

  • Fixed incorrect display of expenses of ship travel
  • Income is now gained upon docking, rather than undocking in town
  • Added more information to ship expenses panel

  • Frame Rate now matches screen refresh rate (no longer capped at 60fps)
  • Fixed 'fuzzy font' issues

  • Added 'Zone Goal Tracker' during dungeon to see goal progress
  • Loot gained via combat no longer duplicated when exiting dungeon
  • Fixed crash during dark maze event in ruined alcazar dungeon
  • Novehk forest treasure box event now removes item after usage
  • Novehk Pretzel Gift event now removes pretzel when appropriate
  • Removed 'Lilac Hairdye' from Glory Seeker loot array
  • Summoned Creatures (from rune usage) now scale in level with crew leader level
  • Several code changes to manage combat summons
  • Reworked 'Defended' notification layout during combat
  • Disabled 'rune info box' on icon hover when player turn is not active
  • Changed combat animations to slower by default, easier to follow
  • Added 'combat animation speed' slider to settings menu
  • Disabled 'pop in' animation on rune info box
  • Changed zone goal of Alcazar zone 14

  • Fixed crash when revisiting pathika for milking
  • Fixed Tiana breast bounce when wearing bikini outfit
  • Added scrollpane to whore duties panel (some duties were inaccessible)
  • Removed mention of 'pussy' from Kharish futa alley whores scene
  • Fixed Nyaura brothel visit passing 1 hour of time, when no-one is there

  • Adam (starter crewman) now generates as 'Southern' race tag, rather than 'Western'
  • Fixed incorrect descriptions on 'expedition support' policy panel
  • Fixed crew morale panel description when debuffs are active
  • Ship Specialists (E.G. Tiana) will not show HP or EXP values in character info panel
  • Whore info panel now shows EXP bar visual alongside EXP value
  • Fixed 'conflicting' traits on combat crewmen
  • 'Basic Attack' rune now hidden from deck builder library
  • Renamed 'Santahgo' continent to 'Fulhaven'

  • Fixed masculine top clothing alignment issues
  • Fixed earrings not fitting on felidan ears
  • Fixed Lurid Top not fully covering breasts
  • Glasses now show while wearing a cloth hood
  • Leggings are now properly clipped when used alongside peg leg
  • Fixed clipping issue with driders leg in character viewer
  • Adjusted paperdoll cock/balls layering and position
  • Added 'MonsterLegs_Mid' part and fixed cock clipping with drider NPCs
  • Fixed pubic hair not generating with feminine faced NPCs
  • Reworked how all hair styles are layered for NPCS
  • Fixed layering issues with bandit mask
  • Added Town Request board to every town
  • Added 'Study Rune' Request type
  • Towns will request thematic enemy hunts
  • 'Deliver Items' request converted to 'Deliver Food'
  • Town requests now reset on game progress reset
  • Fixed town requests not saving/loading properly
  • Fixed/changed several other minor things with town requests

  • Fixed incorrect name-plates showing during some scenes
  • Fixed various other spelling and grammar issues
  • Made minor changes to UI in several areas of the game



Thank you so much for your attention and feedback!
Stay tuned for further updates.

Steam Dev Log #1: Big Thanks & a Roadmap

Thank you guys for supporting Venture Seas! Switch is incredibly grateful for all the support.

The reason why we've been quiet about updates on the game is due to our personal inspection of the title's successful launch.

We have worked on getting the developer a proper team and the resources needed to move the project along and allow him to delegate work onto others while he focuses solely on the programming aspect of the production.

Tied to the first announcement is more good news! Toxxy has been brought on as a lead artist. Bikupan and Rayzoir will be joining the team as supporting Artists.

Toxxy



Bikupan



Rayzoir



Going forward into version 1.00 of the game we have prepared a detailed content roadmap up until the end of the year so you can expect



Once again, we are very thankful for all your support on Venture Seas and we're looking forward to taking you on a fantastic journey filled with even more booty. Switch is working hard on her next update coming soon!

Venture Seas - Beta Branch 01/02/2020 #1



I've created a 'beta' branch to test out unstable changes before pushing that build over to the default branch.

It is highly recommended that you DO NOT switch to the beta branch if you want the most stable gameplay experience (less chance of crashes / major issues)

If you are interested in testing the latest beta versions, you can now opt-in! (right-click game in library > VentureSeas > Properties > Betas)

Please join the official discord to report any bugs you find in the beta branch:
https://discord.gg/C7JKZKS

BETA CHANGELOG
  • Validated current combat crew upon dismissal (to prevent crash on level up)
  • Validated save files with this crewman issue upon load
  • Fixed crash during combat when using [Stand Ground] on a crewman
  • Lindon Loretta (unique whore) now has preset traits/role/desire
  • These will validate upon loading an existing save file
  • Town shops now only stock 1 of each item type upon docking
  • Fixed crash that can happen just before Sakura Jungle end zone boss
  • Shop Vendor will no longer 'prefer' items that are sold in the same town
  • Renamed [Rogue] to [Assassin], uses [Seeking Stab] Rune
  • Changed [Inept] class to [Rogue], uses [Shoot'n Stab] Rune
  • Reduced [Leeching Taste] rune modifier from 10% to 5% HP stolen
  • Improved combat crewman AI
  • Combat crewman will now do a [Basic Attack] if they aren't able to use their class Rune
  • Fixed crewman class runes showing incorrect animation targets when used
  • [Xenophobic] whore trait mood penalty change from -40 to -15
  • Fixed [Bandit Armor] shoulder part not hiding when NPC is nude
  • Journey Day Timer increased from 1.5 to 2 (to make blurbs easier to read)
  • Reworked all [Slime] enemy encounters
  • Leader slime can no longer use [Healing Caress], limit to 1 [Spawn Slime] rune
  • Added extra non-healing runes to reduce heal frequency
  • Fixed some spelling mistakes


Thank you so much for your attention and feedback!
Stay tuned for the further updates.

Venture Seas - Rollback to HotFix #1



Apologies, but I've had to rollback the latest hotfix due to it causing a new crash during all combat encounters! I'll work on a substantially fixed release soon!

[h3]Known Issues:
[/h3]
- Dismissing and hiring a new combat crewmember may cause a crash - [Mender] class crewman will cause a crash in combat(temporary)

***

That's it for right now! Again make sure to report any issues so we can remove those bugs!

We'll be on standby! Thanks so much for your support.