Now Available - v1.8.1
RPG Maker MZ has been updated to v1.8.1.
This is a minor update which focuses on bug fixes.
The updates are;
This is a minor update which focuses on bug fixes.
The updates are;
- Added an option "Enable Message Skip" which enables users to skip message waits when the action button is being pressed and held.
- Fixed an issue where files in the "Texture" and/or the "Model" folders which are located in the "effects" folder as a sub-folder were unintentionally removed when a game was deployed with the "Exclude unused files" option enabled.
- Fixed an issue where file specification for "Plugin Command" were missing after a file in a sub-folder was specified and the dialog was re-opened.
- Fixed an issue where the scroll position did not return home after a certain process was done on the Equipment screen.
- Fixed an issue where a dying actor with "Substitute" trait was not protected by another actor with "Substitute" trait.
- Improved "Batch Entry" functionality for "Show Text"; Empty lines at the end of the texts are now removed.
- Fixed an issue where the menu bar was unintentionally shown at a distant position on a multi-monitor environment.
- Fixed an issue where full-width characters were not shown correctly for the preview of "Show Text" on the Event Editor if the name of the project contains half-width spaces.
- Fixed an issue where parameters lost the edited values if a plugin parameter was collapsed, other parameter was edited and then the collapsed paramter was re-opened.
- Fixed an issue where the zoom rate of the Map Editor was unintentionally over the upper limit and under the lower limit when the tile size was changed.
- Updated a launch plugin "StartUpFullScreen.js" (located in \dlc\BasicResources\plugins\launch).
- Updated an official plugin "UniqueDataLoader.js" (located in \dlc\BasicResources\plugins\official).
- Updated a tileset image "World_A1".