Online Update April 8th 2021
Hello fellow Superstars,
It’s Thursday, which means a new track rotation for Online and Time Trials!
[h3]Online[/h3]
Online events
[h3]Time Trials[/h3]
[h3]NEXT and NOW[/h3]
We want to approach Early Access slightly differently to how others have done before. Instead of putting down a road map with a list of items and dates that we may or may not hit, we are going to list what we are working on NOW and what we plan to work on NEXT (you may have seen these lists if you are part of the Discord community).
The reason behind this is that game development isn’t always linear. Things may arise which will need our dedicate attention (such as the Time Trial bugs and !Error on start-up) and as a six-person team we may need to shift attention from one feature to tackle what had popped up. With our NOW and NEXT list, we can have a balance between more content, improved functionality, tweaks and fixes while also working on a console build (we know you’re all on Steam but our console friends would love to play Circuit Superstars as well).
Now if you don’t see something on our NOW or NEXT list doesn’t mean it’s not in the long-term plan. We have already had many suggestions put forward (either in the Steam Forum or in the Discord) and we really value hearing your ideas. Also, once we’re out of Early Access, the development doesn’t stop for Circuit Superstars, we will be looking at adding more content (some free, some paid for) once the base is in place.
Now without further ado here’s the current NOW and NEXT list:
[h3]NOW[/h3]
- Ongoing work on console porting
- Foundational work for facilitating online play with friends
- New cars and tracks in development
- Arcade mode design revisions
- !Error on Startup Bug (investigating further)
[h3]NEXT[/h3]
- Online Synchronisation improvements
- Player Reporting
- Investigate bug in which the car selected is not the one in-game.
- Further bug-fixing (Thank you for your reports!)
Have a lovely weekend at the racetrack, friends! Thank you for reading and if you want to talk more about this week’s update, please join the community on the official Discord to talk to other fans.
It’s Thursday, which means a new track rotation for Online and Time Trials!
[h3]Online[/h3]
Online events
- 60s GPs on Magdalena
- GTs on Sugar Hill
- Trans-Am on Interstate
[h3]Time Trials[/h3]
- Superlights on Copperwood Club Circuit
- 60s GPs on Rennvoort
- Super-Trucks on Sugar Hill
[h3]NEXT and NOW[/h3]
We want to approach Early Access slightly differently to how others have done before. Instead of putting down a road map with a list of items and dates that we may or may not hit, we are going to list what we are working on NOW and what we plan to work on NEXT (you may have seen these lists if you are part of the Discord community).
The reason behind this is that game development isn’t always linear. Things may arise which will need our dedicate attention (such as the Time Trial bugs and !Error on start-up) and as a six-person team we may need to shift attention from one feature to tackle what had popped up. With our NOW and NEXT list, we can have a balance between more content, improved functionality, tweaks and fixes while also working on a console build (we know you’re all on Steam but our console friends would love to play Circuit Superstars as well).
Now if you don’t see something on our NOW or NEXT list doesn’t mean it’s not in the long-term plan. We have already had many suggestions put forward (either in the Steam Forum or in the Discord) and we really value hearing your ideas. Also, once we’re out of Early Access, the development doesn’t stop for Circuit Superstars, we will be looking at adding more content (some free, some paid for) once the base is in place.
Now without further ado here’s the current NOW and NEXT list:
[h3]NOW[/h3]
- Ongoing work on console porting
- Foundational work for facilitating online play with friends
- New cars and tracks in development
- Arcade mode design revisions
- !Error on Startup Bug (investigating further)
[h3]NEXT[/h3]
- Online Synchronisation improvements
- Player Reporting
- Investigate bug in which the car selected is not the one in-game.
- Further bug-fixing (Thank you for your reports!)
Have a lovely weekend at the racetrack, friends! Thank you for reading and if you want to talk more about this week’s update, please join the community on the official Discord to talk to other fans.