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【Dev Log⑨】Summary of second testing(preface)

Hi guys, I’m Wang. It’s been a while since the second testing ended. Just finished arranging the team plans, it’s time to began to write some words to make some summary.

[h2]【Testing summary meeting】[/h2]


In fact, I often felt depressed during this period, especially during the testing period. Various problems in the game made me anxious and frustrated (So sorry again for the overseas players who can't play the testing demo). The gameplay wasn't perfect yet, and there were a ton of new features that needed to be developed. Being hit by such a flood of questions, it just suddenly throws you into a state of powerlessness.

However, I would like to thank the players for their sincere comments. There are a lot of good comments about "idle", "casual", "art content" and "build system", which let me restore some confidence.

We will continue to do better where we are outstanding, design more interesting gears, arrange more rich and exciting levels and gameplay, and design more cute and sexy characters with distinct personalities. Of course, we will keep the pace of the game light but fun, and then we will continue to tell the story of Saint Nigal.

The third test is expected in early November. Over the next two months, the team will focus on game performance tuning, game rule optimization, and numerical balancing, while we plan to add 3-4 new heroes, 50 + pieces of gears, a new storyline, a gem system, and diamond bonuses for days from 2-7. For more details and content, please look forward to future dev logs updates!

[h2]【Artwork of new hero】[/h2]