[Book of Yog] Version Review of Sept. and Future Outlook
Hello, Commanders, I'm Lao Wang, long time no see. Time has passed quickly, the high temperature in summer is finally over, and September is coming to an end before I had realized. Well, just intend to continue to share with you about this month's development feeling and future plans.
Honestly, September was a bit of a contradiction for us. For us who have been in a state of high-intensity overtime, there are two holidays in the middle of September and the end of the month, which gives our team more time to relax. But it also means that there are fewer workdays available for development, and many of the ideas and plans on the to-do list are delayed, which makes us a little anxious.
I would also like to thank everyone for giving us enough support, as well as the pertinent criticism and encouragement from all commanders, which has given us greater confidence in our own path. For game content, we know that bringing the fun of the game to everyone is our final and only goal, and we will continue to expand tasks, events, loot, new characters, and levels to make the game be more fulfilling and interesting.
Right now, our team is working hard to fix a few remaining issues while thinking about how to add new content. As a young team lack of technical accumulation, we are also constantly developing new tools to improve the efficiency of development. The whole pace of the development of our game is in an accelerated process, it will become faster and more stable, so please stay tuned and give us more time.
Well, let's talk about the development plan in the following version:
Increase player benefits, enrich the social interaction of the game, and develop new level and modes
[h2]1. New Chat System[/h2]
We will refactor the chat system of the game to enhance the social experience of players with social needs, so that players can feel the activity of other players in the server.
[h2]2. Enrich the Gameplay of the Guild System[/h2]
The Guild System is one of the contents that we take very seriously recently.
I plan to enrich the benefits of the guild system, so that players can obtain a lot of resources in the guild, and at the same time it can help player improve the collection speed of characters greatly.
We hope that players can become an active group and have their own role in the team, which can bring more benefits to themselves and their companions.
[h2]3. Enrich Battle Mode and Team Formation[/h2]
We noticed that the current formation of heroes is a bit too monotonous, resulting in a simple and boring battle rhythm. We hope that players can have more available ideas and have more battle strategy options.
We have found the reason that caused this situation and are working to optimize it. We are confident that we can optimize it, but it will take about 1-3 months to improve it with gradual updates.
[h2]4. Optimize and Reduce the Cost of the Gear Modification[/h2]
At present, it needs to be cost dearly to obtain some advanced modification stones in the game, which increases part of the burden during the play. We believe that the modification system should be a basic fun in the game. If the player can only cost dearly to experience this system, it will affect the enthusiasm of players to try the new gears, which is not conducive to the healthy development of the game ecology.
Regarding modification stones, we will gradually optimize the relevant output and corresponding prices. With the increase in the number of items dropped, players can obtain modification items more conveniently and efficiently.
[h2]5. New Ranking, and New Gameplay Mode of the Level[/h2]
Such as:
Challenge the exploration level with single commander: can only use commander to challenge the new exploration levels.
Blackguard Class Tower: challenge the new level of the Tower of Suncaller, commander can only use a specific class of Blackguard to challenge the new levels of the tower.
[h2]6. Development Plan from September to October[/h2]
1. Academy Gifts will greatly enhance the benefits and shorten the reset time.
2. We are considering adding a new level of hero awakening. Awakening will activate a new hero skill, but we do not have time and energy to design the new skills of all heroes at the same time, so the new hero awakening will be enabled in batches.
3. Strengthen the abilities of some S-rank heroes, improve and strengthen assassin and guardian heroes, including modifying the effect of the Front System, adding exclusive gear, etc.
4. Continue to optimize the battle system to enrich the battle rhythm and hero training mode.
5. Optimize the information available for the modification system, reduce the difficulty of getting started with the modification system, and add new functions. For example, players can preview the affix that may be randomly obtained during modification, etc.
6. Continue to extend the number of the levels of the Misty Mountains and the Tower of Suncaller, add more designs of the heirloom, improve heirloom attributes, and reduce the difficulty of the Misty Mountains in the early stage, so that more players can experience this gameplay.
7. Continue to work on the optimization of game performance.
Thank you for reading to the end, here is a small gift to thank you for your support!
[h3]
[LAOWANG001] DiamondsX1000, Invalid Time: 30th Sept.[/h3]
Honestly, September was a bit of a contradiction for us. For us who have been in a state of high-intensity overtime, there are two holidays in the middle of September and the end of the month, which gives our team more time to relax. But it also means that there are fewer workdays available for development, and many of the ideas and plans on the to-do list are delayed, which makes us a little anxious.
I would also like to thank everyone for giving us enough support, as well as the pertinent criticism and encouragement from all commanders, which has given us greater confidence in our own path. For game content, we know that bringing the fun of the game to everyone is our final and only goal, and we will continue to expand tasks, events, loot, new characters, and levels to make the game be more fulfilling and interesting.
Right now, our team is working hard to fix a few remaining issues while thinking about how to add new content. As a young team lack of technical accumulation, we are also constantly developing new tools to improve the efficiency of development. The whole pace of the development of our game is in an accelerated process, it will become faster and more stable, so please stay tuned and give us more time.
Well, let's talk about the development plan in the following version:
Increase player benefits, enrich the social interaction of the game, and develop new level and modes
[h2]1. New Chat System[/h2]
We will refactor the chat system of the game to enhance the social experience of players with social needs, so that players can feel the activity of other players in the server.
[h2]2. Enrich the Gameplay of the Guild System[/h2]
The Guild System is one of the contents that we take very seriously recently.
I plan to enrich the benefits of the guild system, so that players can obtain a lot of resources in the guild, and at the same time it can help player improve the collection speed of characters greatly.
We hope that players can become an active group and have their own role in the team, which can bring more benefits to themselves and their companions.
[h2]3. Enrich Battle Mode and Team Formation[/h2]
We noticed that the current formation of heroes is a bit too monotonous, resulting in a simple and boring battle rhythm. We hope that players can have more available ideas and have more battle strategy options.
We have found the reason that caused this situation and are working to optimize it. We are confident that we can optimize it, but it will take about 1-3 months to improve it with gradual updates.
[h2]4. Optimize and Reduce the Cost of the Gear Modification[/h2]
At present, it needs to be cost dearly to obtain some advanced modification stones in the game, which increases part of the burden during the play. We believe that the modification system should be a basic fun in the game. If the player can only cost dearly to experience this system, it will affect the enthusiasm of players to try the new gears, which is not conducive to the healthy development of the game ecology.
Regarding modification stones, we will gradually optimize the relevant output and corresponding prices. With the increase in the number of items dropped, players can obtain modification items more conveniently and efficiently.
[h2]5. New Ranking, and New Gameplay Mode of the Level[/h2]
Such as:
Challenge the exploration level with single commander: can only use commander to challenge the new exploration levels.
Blackguard Class Tower: challenge the new level of the Tower of Suncaller, commander can only use a specific class of Blackguard to challenge the new levels of the tower.
[h2]6. Development Plan from September to October[/h2]
1. Academy Gifts will greatly enhance the benefits and shorten the reset time.
2. We are considering adding a new level of hero awakening. Awakening will activate a new hero skill, but we do not have time and energy to design the new skills of all heroes at the same time, so the new hero awakening will be enabled in batches.
3. Strengthen the abilities of some S-rank heroes, improve and strengthen assassin and guardian heroes, including modifying the effect of the Front System, adding exclusive gear, etc.
4. Continue to optimize the battle system to enrich the battle rhythm and hero training mode.
5. Optimize the information available for the modification system, reduce the difficulty of getting started with the modification system, and add new functions. For example, players can preview the affix that may be randomly obtained during modification, etc.
6. Continue to extend the number of the levels of the Misty Mountains and the Tower of Suncaller, add more designs of the heirloom, improve heirloom attributes, and reduce the difficulty of the Misty Mountains in the early stage, so that more players can experience this gameplay.
7. Continue to work on the optimization of game performance.
Thank you for reading to the end, here is a small gift to thank you for your support!
[h3]
[LAOWANG001] DiamondsX1000, Invalid Time: 30th Sept.[/h3]