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依盖之书 book of yog News

[Dev Log①]Summary of the first testing in 2021 (preface)

Hi, I’m Wang, the main designer of Book of Yog.

Recently, I plan to write the development logs with our operation colleague in co-work, and share the contents with our players who are interested in Book of Yog.

First, let me introduce ourselves. Our team, Qi He She, was established in 2019. The initial team consisted of seven people. It took us nearly 18 months to finally build the prototype of Book of Yog. There were many stumbles in the process of project approval. I will review this difficult period of time if I get the opportunity in the future.

With our efforts, we ended up with an idle game, which we summarized as: [Multi-Character] X [Build] X [Idle] X [ARPG].



The game was originally designed for players who like to play Hack and Slash games such as Diablo 3 and Path of Exile, who are crazy about the character build system, and who don't want to be consumed by games with a lot of energy and electricity bills.

Because I'm a lazy person myself, and as I get older, energy and time become more valuable to me. If I had extra free time, I'd rather spend it on Apex, Ori, Zelda, and countless other great games. So, is there a way to have these games both ways? And then, the concept of the Book of Yog has come to my mind.

Internally, we've been calling it the "dessert of the day" game. We don't want players to be torn between playing Book of Yog and playing games like COD, Apex, LOL, Monster Hunter. But if you still want to experience the joys of Character BUILD, stat growth, and story at the same time when you don't have enough time, we might be a good choice.



I believe that the longevity of an online game depends on continuous quality updates, and we will keep updating the story, levels, and character builds.

So much for that, back to the point. During preparation of the technical test, the teams often work into the wee hours. Because of the rush testing, there were lots of problems arose. For example, the game flow haven't been optimized, and there were configuration error of the relevant value.

Because this test only provided CN servers, as a result, many overseas players downloaded the game, but could not experience it smoothly. We are very sorry to these players! When hold the third test in October, we will provide overseas servers.

Recently, I am busy at sorting out problems, analyzing data and thinking about solutions. For me, the most energy-consuming thing is not to solve a very difficult problem, but to find the highest priority to solve out of 100 important things.

This log is a start, and in the next post I will start to summarize the lessons learned from this test, hoping that our followers will support us by searching for the Book of Yog on Steam and adding it to the wishlist. :D

Daily Chat#13

A month has passed since the last Daily chat. I didn’t expect that the last time I met with the player was last year.
We have almost completed and optimized the in-game hanging part, but in order to allow players to be more immersed in the world of Yog, we are currently planning and preparing to develop the plot and performance. We've sorted out all the features and resources that are missing from the game's official launch, and we'll start production in the near future.
We are sorry to drag the game on, but our intention was to make a game that players love. Thank you for your forgiveness and support, so let me introduce you to the world view of this game.
More than a hundred years ago, countless monsters suddenly appeared in the far north of the mainland. These monsters descend like a black tide all the way south, wherever they go, the creatures are disappear.
Eventually humans stopped the Black Tide at a terrible cost and built the Great Wall on the line, but even then it would still be destroyed under the attack of monster.
The Father had compassion on the world, so he sacrificed himself and attached to the Great Wall. In the end, the Great Wall turned into an insurmountable barrier for monsters, protecting the last home of mankind.
More than a hundred years after the black tide broke out, the protagonist, "You", by chance, was invited to the great wall's central Forsyth Iserlohn (tentative) to appoint a "instructors".
The gears of fate will eventually begin to turn, the girl in the dream, the mysterious archbishop, the four commanders of very different characters, the cold judge, the monsters of unknown origin, and the shadow of the re-emergence of the black tide...
In front of the screen your story begins, in this fate what role to play, please go to the Book of Yog slowly explore ...

Daily Chat#12

In the content of the previous issue, we Introduction the enhancement system. The various strengthening materials that support players to strengthen equipment are mainly derived from the decomposition system.
Under the disassembly tab in the factory, players can consume the unnecessary equipment obtained by hanging up to get enhanced materials.
Decompose white and green quality equipment to obtain enhanced powder;
Decomposing blue quality equipment can get enhanced stones;
Decompose purple quality equipment can obtain enhanced crystals.
At the same time, we have added a one-click decomposition option for the convenience of players. Players can perform batch operations on the equipment under the current tab classification by clicking the [Batch Disassembly] button.

The equipment of purple quality and above does not support disassembly for the time being, and the equipment of purple quality requires manual operation by players and cannot be selected in batches.
At present, we have also officially developed an equipment transfer system. When players acquire higher-quality equipment, they don’t need to start training from zero.
The equipment of purple quality and above does not support disassembly for the time being, and the equipment of purple quality requires manual operation by players and cannot be selected in batches.
At present, we have also officially developed an equipment transfer system. When players acquire higher-quality equipment, they don’t need to start training from zero.


Our team is currently developing new content while improving and repairing the deficiencies in the past. The content of the game is much richer than the previous test, but in order to provide players with a better gaming experience, we choose to continue to polish it, thank you all Players are waiting, and we will work hard to provide satisfactory answers.
The new year is coming, we once again express our sincere gratitude to all players, and wish you all health and joy in 2021.

Daily Chant#11

After many days,the 11th diary chat is finally here. At the beginning of the month, we have already started the large-scale testing of the in-game version. I think the day to meet you in the second test is not far away.
This time, I will explain the gameplay of [Equipment Enhancement] in the workshop. Enhancing equipment can greatly improve the basic attributes of the equipment. The upper limit of equipment enhancement is level 30.

As with other games, equipment enhancement needs to consume three materials: strengthening powder, strengthening stone, and strengthening crystal.Strengthening powder is used to strengthen equipment of level 1 to 10, strengthening stones are used to strengthen equipment of level 11 to 20, and strengthening crystals are used for equipment strengthening of level 21 to 30.
Players do not need to worry about the output of the three materials, because all three materials can be obtained by disassembling the equipment obtained by hanging up.

Different enhancement levels have different success rates, and after failure, there will be different downgrade penalties.

At this time players need to consider using the protection scroll. The protection scroll does not increase the success rate, but the failure to protect the equipment will not be penalized by degradation.

Daily Chat#10

In August, I introduced the gameplay of [Equipment Synthesis] in the game, but two months later, we added [Equipment Decomposition], [Equipment Strengthening], and [Equipment Modification] to the equipment gameplay in the workshop. Deleted [Equipment Synthesis]. Next, this issue will explain in detail the gameplay of equipment transformation.

We have added different affixes to each equipment, and these affixes can be changed to the value the player wants at any time by consuming materials.
The materials needed to transform the equipment come from the exchange of the arena store and the exploration of the main line. The corresponding functions of different materials are also different.
Upgrade Stone: Randomly upgrade white quality equipment to green, blue, or even purple quality
Blank Stone: Ignore the lock and reset the green and blue quality equipment to white quality
Reset stone: randomly reset the value of the equipment, the value range remains unchanged
Refining Stone: Randomly increase or decrease the value range of a certain affix of equipment by one level
Add stone: add a random affix to the equipment
Elimination stone: randomly delete a affix of equipment
Unlock Stone: Unlock the locked state of all affixes of the equipment
Locking Stone: Choose an affix to lock so that it will not be affected by other modifications
Use different materials to create your own unique weapons, and the equipment transformation has improved the player's degree of freedom in equipment gameplay to a certain extent.