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Daily Chat#9

Today I will tell you another gameplay in the wild scene-the land of eternal winter.

The land of eternal winter, as the name suggests, is covered by winter for some reason, losing three seasons. There are many extremely powerful evil creatures in this area, and you can get rich prizes if you knock them down.

There are ten levels in the Land of eternal winter, and everyone has three challenge opportunities every day. No matter the battle is successful or unsuccessful, the challenge opportunity will not be deducted. Only when the player completes the ten-level challenge or chooses to manually refresh the level, the challenge opportunity will be deducted.

The biggest difference between the Land of eternal winter and Trial Maze is that Everwinter Land is a 3v3 battle. Regardless of victory or defeat in the battle, heroes that have already been in battle cannot go back to battle until the current challenge is refreshed.

The Land of Eternal Winter is one of the main output channels of Hero Orbs. To pass the Land of Eternal Winter, players need to carefully plan the challenge lineup of each layer.
In the future, we will also open exclusive stores in the Land of eternal winter for players to exchange for high-quality items.

Daily Chat#8

After taking everyone to know the trial maze in the last issue, today I will take you to understand the in-game pvp gameplay-Arena.
When the player enters the wild, the building in the upper left corner of the interface is our arena.


The ranking of players when they first enter the arena is determined according to the order in which they entered the arena. When an arena is filled with 200 people, we will generate the next new arena.
On the left side of the arena interface will display the player's current ranking, combat effectiveness, and the strongest character in the team. The top three players currently ranked are displayed at the top of the center of the interface.
In the center of the interface, four other players with a ranking difference of no more than 15 from the players will be randomly refreshed for challenge. If the challenge succeeds, the player who ranks higher than his own can replace his ranking. If the challenge fails, his ranking remains unchanged. If you challenge a player whose ranking is lower than your own, your ranking will not change regardless of success or failure.


After the player enters the arena, the current main line battle lineup will default to their defensive lineup.If you need to adjust, you can click [Configure Defense] at the bottom of the interface to adjust.
If the player is not satisfied with the 4 randomly refreshed players, they can click the [Change Batch] button at the bottom of the interface to refresh the challenge player. The number of refreshes is unlimited.

Before each battle starts, players can arrange their own lineup according to the opponent's playing role. Each battle only takes one and a half minutes. If both sides are still alive after the battle time is over, it is determined that the one with more health will win.
Players will be eligible for two free challenges every day. When players want to perform additional challenges, they need to click on the [+] at the top right of the interface to purchase challenge coupons, which can be purchased five times a day.


After each challenge, the player can get 10 active points. After accumulating a certain active value, players can click the treasure chest at the bottom of the interface to redeem, open the treasure chest to gain potential experience, strengthen dust and glory points. The active value is refreshed once a week.
Glory points can be exchanged for advanced enhancement manuals in the store, and some S-level hero fragments ,the soul stones which can randomly summon of A-level and S-level heroes.

Daily Chat#7

I believe that many players will feel bored gradually after experiencing the main line level for a long time. Therefore, we created a maze gameplay for players and provided a long-term pve tower climbing game.

Click the [Field] button at the bottom of the interface to enter the field interface.

On the right side of the interface is our trial maze.

When the player enters the trial maze for the first time, they will have 7 opportunities to challenge the trial maze. After that, one chance will be restored every day, but the upper limit is seven chances.
Before starting the battle, players need to set up their own formation to climb the tower. The lineup and combat effectiveness of both parties will be displayed. When you are ready, click [Start] in the center of the interface to start the battle.


Each layer maze has a fixed 15-second [trial time].[Return Time] will be consumed when the player’s battle time exceeds 15 seconds.

Players have 5 minutes of [Return Time] each time they challenge the maze, and the remaining [Return Time] of each battle will be displayed in the upper left corner of the battle interface.


When all the player characters die, or the return time is exhausted. After judging that the trial is over, displaying the reward for this trial and exiting the interface, the player needs to start the trial from the first level of the maze. If the player successfully clears the level and chooses to leave temporarily in the settlement interface, there is no need to start the trial from the first level of the maze.


Challenge the maze of trials to get very rich rewards and the unique [maze coin]. [Maze Coin] can be exchanged for 5-star A-level heroes, and even for the only ss-level hero in the currently game , Frozen Heart.

Daily Chat#6

As mentioned in Daily Chat #4, equipment can be obtained by opening various treasure chests. The highest quality equipment obtained from the treasure chest is purple (elite), but the highest quality equipment in the game is silver (mythical). Higher quality equipment requires us to enter the workshop for forging.

White and green quality equipment cannot be synthesized, and blue quality or higher equipment can be used in workshops to forge higher-level equipment. Each forging requires 2 or 3 pieces of equipment of the same quality.
We can upgrade purple equipment to orange (epic) through forging, orange equipment can be upgraded to red (legendary), and red equipment can be upgraded to the highest quality silver (mythical) equipment in the game.

Every upgrade of equipment will bring about a substantial increase in combat effectiveness, making the battle easier for players. Therefore, equipment forging is an important source of enhancing combat effectiveness.

Daily Chat #5

On-hook treasure chest

During the game, the on-hook treasure box at the bottom of the game interface will provide us with the resources needed for upgrading and the materials for growth. These resources are necessary for us to become stronger.

The materials that can be produced in the on-hook treasure chest include soul experience, magic stone, potential experience, hero orb, and alchemy powder.
Soul experience can upgrade the player’s own level. Magic Stone is a necessary material for magic research, potential experience is used to upgrade heroes’ rank, hero orb can promote heroes,alchemy powder is used to strengthen various parts of the hero.
Players can receive the rewards of the hang-up treasure chest at any time. The hang-up time includes offline time. The longer the hang-up time, the richer the rewards. However, the upper limit of each reward collection is eight hours.

In addition, by clicking on the hourglass icon at the top left of the treasure chest, players have two opportunities a day to directly receive the eight-hour hang-up bonus. The first time is free, and the second time it costs 50 diamonds. The reset time is currently set at 8 o'clock in China time, and may be adjusted later.