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Iragon 18+ News

New Build for the Prologue!

[h2]New Build![/h2]
Click here to watch the new Update Video!

General Update

Sadly, we don't have a full changelog for you this week, but we have started making a system that will help us make interactions between your spells and the environment. You can check the first W.I.P. interactions in the Experimental hall. And we are working on and testing some new level internally, so hopefully you'll be able to see and test them too soon. Also, we're working on automating our MAC build process, so we can have an easier time shipping MAC builds regularly.

[h2]What's the best game that came out this year so far?[/h2]

Some people think that it's been a slow year for video games and others think it's been going great. What do you think and what do you think is the best game to come out this year so far?


New Build for the Prologue!

[h2]New Build![/h2]
Click here to watch the new Update Video!

New level updates and fixes

Welcome back to another Iragon changelog. We’ve been improving on the new levels that were announced last week. There is new art, new destructibles, and collectibles. The levels are still WIP but you can play them through the Experimental Hall.

Bazaar Cutscene improvements

We’ve also been working on the Bazaar intro and outro cutscene introduced last week. You can see it at the end of the Desert level.

[h2]Bestiaries & Monster Manuals in games?[/h2]

In many games you have some way of reading and learning about the creatures you've killed. Something like the bestiary in Witcher 3 or the Monster Manual in D&D. Do you actually take the time to look at those when a game has them? Because we consider our monster girl gallery to be something like that, but with the extra benefit that you get to interact with them.


New Build for the Prologue!

[h2]New Build![/h2]
Click here to watch the new Update Video!

New Levels

Welcome back to another Iragon changelog. We’ve been working on a number of new levels for you to explore this week. They’re currently in WIP, being mostly greybox, though you can find them in the Experimental Hall. Look for the portals titled WIP Forest, WIP Desert, or WIP Winter.

New Scenes

Two of them also have cutscenes at the end, one featuring Erika in the Forest level, and one featuring Jenna in the Desert level.

Spider Boss Scene Face Animations

We’ve also added face animations to the Spider Boss during her sex scene, which you can trigger in the Monster Girl Gallery. You need to first interact with her and then hit Play Scene.


[h2]Active vs. Passive games?[/h2]

Some games demand your attention and your focus. No distractions allowed. And other let you turn on autopilot and watch a movie or listen to a podcast while you play. Which of the two do you find yourself playing more often?


New Build for the Prologue!

[h2]New Build![/h2]
Click here to watch the new Update Video!

Dragon Boss Girl Damage Stages

Welcome back to another Iragon changelog. This week the damage stages of the Dragon Boss Girl have been implemented. You can see them in the Destructible Clothing room found in the Experimental Hall.


[h2]Controller Glyphs[/h2]

If you’re playing the game with a controller, you’ll notice that we’ve changed the text in the tutorial and tip panels to be icons of the buttons you have to press.


New Build for the Prologue!

[h2]New Build![/h2]
Click here to watch the new Update Video!

Spider Girl Fun Times

Welcome back to another Iragon changelog. We’re a bit short on news this time, because we are currently working on a lot of new content that is planned for the next game update.

The content we have for this week is sure to intrigue. You can now have sex with the human form of the Spider Girl Boss in monster girl gallery. Note that the face animations haven’t been added yet.


[h2]Do you prefer to play with Keyboard or a Controller?[/h2]

If you start playing a new game and it supports Keyboard + Mouse and Controller equally well, which do you reach for? We recently realized that controller support for our game has fallen behind a bit and we plan to fix that soon.