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Mortal Glory News

Updated to version 1.2

Update 1.2


[h2]Fixes:[/h2]
-Game won't try to give achievements if there are problems with Steam connection. This hopefully fixes a rare bug that caused soft-freezes after fights or after winning the tournament.
-Impaling Advance will now properly deal piercing damage

Updated to version 1.1

Thanks for all your feedback so far! I have now pushed live the first batch of changes after the release. Work on fixing issues and requested changes will continue.

Update 1.1

[h2]New stuff:[/h2]
-You can now rename your gladiators!
-Added mention of gladiator settings (gear icon) to tutorial.

[h2]Adjustments:[/h2]
-Dodge now caps at 80%.
-Endless mode now stays toggled on between runs.
-Slight adjustments to enemy skill gain values (enemies will overall have slightly fewer skills and slightly less rare skills - this is most noticable in Endless mode compared to before).
-Removed Yearning For Rest & Grim Awakening events from Endless mode.
-Clarified "Supercharge skills" wording in an event + lowered the cost of that option.
-Slowed debuff now also reduces dodge chance by 10.
-Exhausted debuff now also reduces dodge change by 20.
-Slightly increased mana costs for Exhaust, Debilitating Bolt, Breath of Frost and Freezing Winds.
-Lowered damage slightly on Crippling Slash.

[h2]Fixes:[/h2]
-Fixed bug in trainer where cost didn't update when switching characters.
-Fixed bug where dragging with middle mouse and right mouse button was causing characters to duplicate or disappear. Dragging is now only possible with left mouse button.
-Fixed bug where additional glory levels kept adding lots of fights to the tournament instead of just adding 1.
-Fixed debuff resist not updating properly from gear changes
-Special knockouts demand won't fail from melee skills anymore.
-Fair fight & Honest fight demands won't fail anymore if enemy unit is causing the buffs/debuffs.
-Typo fixed in beggar events.
-Fixed victory screen showing wrong difficulty level

Mortal Glory RELEASED!

Finally I got to push the release button! :)

I hope you enjoy it, looking forward to hearing your feedback!

Exciting news! Release date set!

Work on the game is now finished and we have set the release date to 29th of January 2020!
Only 3 weeks to go! ːsteamhappyː