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OhShape v.1.9.68 - Flow Update

Hi everyone!

At OhShape we have keep working on improving the feeling of the game, and here are some Quality of Life improvements requested by our community in the past months:

-Better feeling when you pass through the walls: some people had the feeling they could hit their head with the top of the silhouettes even when the calibration was set on point. To reduce this sensation, we have added a fading effect that feels way better when you play.

-Auto-recentering tweak: some time ago, we made adjustments to improve the synchronisation between the sounds of objects and music. This system worked as intented, slightly pushing the center of the game as you move around. However, there was a problem for people playing in small spaces: they could end up outside the boundaries of the guardian area without realising it. We have changed this: now the floor is fixated to the same position but the objects still follow the player, allowing the sync benefits of that system without the risk of getting carried away and leaving the guardian area.

-More natural hand position: instead of showing the hands with outstretched fingers, the hands now have a half-closed position more reminiscent of hands holding controllers.

-More satisfying coin FXs: now when you grab a golden coin, it explodes with a flash and a particle trail. The previous system could be confusing for newcomers because they didn't know whether they were doing it right or not.
This is all for today, keep an eye on future updates since we are going to add a new feature soon! :)