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Legion STEAM announcement at the end of November

Hi, I'm Producer Way. Legion released a big update a month ago, which added a lot of game content, and also received a lot of bugs and modification Suggestions from players. Therefore, the main work of this month is basically to correct bugs and add some small functions for players to play.

Some of the newly discovered bugs are extremely tricky (the most important is that the guard talent bug destroys the core gameplay of the game and the BOSS second and third stage no entry effect, etc.), resulting in large-scale adjustments to the overall numerical system of the game, so it was originally planned to be updated at the end of the month The fourth chapter of the game had to be postponed later, planning to release it together with other important system updates (such as the hero's equipment system) before the Chinese New Year. A week ago, I also planned to release a small update meaning today, but because the previous BUG was too powerful, after a few days of testing and adjustments, there was still no way to arrive at a reasonably difficult version. Here I would like to say sorry to the players who are anxious to play new content.

My specialty is art design and creative planning. Numerical planning has always been very strenuous. In addition, since there are no full-time testing personnel, the game takes a lot of time to test, and the efficiency of finding and solving problems is painful. and so! We are looking for numerical planning students to join the network part-time cooperation and give money (although it may not be much). In addition, all kinds of players and friends who are interested in participating in game content design and numerical adjustments are also welcome to join the group to communicate, our Q group is 950662287