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Aimbeast News

Patch 4.1.1.6

In this patch we are adding a few features that players suggested on our Discord.

New Sky Setting:

  • Use As Menu Backdrop -> If checked, the sky will be used as the menu background instead of the gray default background.


Crosshairs in Player Info tab:
  • The crosshair settings of each player will now be displayed in their profile. You have the option to either apply the displayed crosshair, which will replace your current one, or copy it to the clipboard / save it locally if it is a custom crosshair.
  • Crosshairs will only show on players that login after this update.
Move to Earn Extra Points Popup:
  • A popup will now show when you are not moving in scenarios where movement grants extra points.


New Bots Settings:
  • Event Randomize Interval -> Enable this option to set a random (min/max) interval when using Timer events.
  • Blink Randomize Interval -> Enable this option to set a random (min/max) interval when using blinks.
  • Leap Randomize Interval -> Enable this option to set a random (min/max) interval when using leaps.
  • Disable Blink Overlap Protection -> Enable this option to consistently initiate a new blink, even when another blink is currently active.
  • Blink Interpolation Type -> Adjust the interpolation curve of blinks with these options: Linear, Ease In, Ease Out and Ease In Out.
  • Avoid Repeating Dodge Directions -> Enable this option to prevent repeating directions, the bot will always change direction when the current dodge time ends.


New Weapons Setting:
  • Refill Ammo on Hit -> Enable this option to instantly reload the weapon when hitting a bot.
Other Changes:
  • Updated game font to support more characters.
  • Fixed a bug that caused angled blinks to add distance over the blink distance limit.
  • The color pickers now accurately displays the selected color even when the bottom left bar is set to 0.
  • Arena Official Servers will now restart every hour to preserve performance.

Patch 4.1.1.5

In this patch we are introducing a new feature to themes and implementing a few of the suggestions we received in the Aimbeast Discord server.

Themes Update:
  • You can now import your own custom textures, which can be used as wall or ground materials. This feature allows for a more personalized and unique experience.

    *To import a texture, open the materials list from the settings menu, scroll down to the bottom and click on the Import button.

  • Added 3 new materials aswell: "Wood_G", "Wood_H" and "Wood_I".
Add To Routine Shortcut:
  • Added an "Add To Routine" button to all scenarios in the Normal and Custom tab for easy and quick customization of your routines.


Other Changes:
  • Fixed a bug that caused scores to get submitted to the leaderboard when in free play mode.
  • Added a new scenario setting: "Randomize Initial Player Spawn Point".
  • Fixed high-pitched barrier going down sound bug in Arena.
  • Updated the SMG shooting animation in both the Trainer and Arena.
  • Added tooltips to some buttons in the Theme category in settings.
  • Added filters to the Custom tab.

Patch 4.1.1.4 - New Ranked Playlist

In this patch, we're adding a new Ranked Playlist created in collaboration with a community, along with a feature that lets you order scenarios to your preference.

VRTCL Ranked Playlist:

  • This Playlist contains 3 Benchmarks for Beginner, Intermediate and Advanced.
  • A total of 42 challenging and unique scenarios.
  • Max Ranks: Beginner -> Gold 3 / Intermediate -> Diamond 3 / Advanced -> Grandmaster
  • To share your feedback with us, we invite you to join our Discord.


List Order:

  • You can sort your scenarios list according to different criteria by selecting from the following options: Default, Recently Played, Rating, and Time Created / Updated.
  • To access this setting, simply tap the Filter button located in the Play -> Normal section.


Routine Duration:

  • Each custom routine now includes a duration text that shows the routine's length in minutes.
  • You can see it directly from Play -> Routine -> Local.


Other Changes:

  • Fixed a bug that caused Health Bars to show below bots.
  • Added a Damage Multiplier statistic on each Player in Arena, this will help show what damage multiplier players are using.
  • Increased Health Bars Opacity in Arena.
  • Fixed a bug that caused the player to clip through a moving Dynamic Block.
  • Fixed Discord Rich Presence not updating when playing on the ArenaV2 map in Arena.
  • The Load Themes feature has been updated to enable theme search functionality as well.

Weekly Arena Ranked Sessions

Ready to Compete? Join Our Weekly Arena Ranked Sessions!

Every Saturday at 19:00 GMT

Put your skills to the test and join the ranks of the best gamers in the arena! Our Weekly Arena Ranked Sessions are now live every Saturday at 19:00 GMT on the "Official Ranked - EU" server.

Duration: Around 2 hours of intense action and competition.

Join our Discord to stay informed and receive notifications when a session is live.

See you in the arena!

Patch 4.1.1.3 - HUD Editor

In this patch we are adding the Hud Editor, a new bot setting and a new Arena setting.

HUD Editor:

  • The HUD Editor allows you to change the position and scale for each HUD element in both the Trainer and Arena.
  • To change the scale or visibility of an HUD element, hover over an element and you will see a "Toggle Visibility" button and a "Scale" value box.
  • You can also change each element's pivot point by clicking on the yellow dot and selecting one from the list.
  • To access the Trainer and Arena HUD editor, navigate to Settings > Graphics > HUD.


HUD Editor Preview:



New Bot Setting:

  • Cycle Movement Profiles -> When enabled, swap profile based on the order instead of using weights.


New Arena Setting:

  • Damage Multiplier -> Access this setting from the pause menu, adjust your damage multiplier to level the playing field when facing a weaker opponent.


Other Changes:

  • Fixed a bug that caused Conditional Movement Scoring to give the player points when standing still.