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Aimbeast News

Patch 4.0.5.7

  • Increased scenarios refresh speed significantly.
  • Fixed a bug causing the leaderboard in ranked to get refreshed twice.

  • Changed how the Global Rank badge gets calculated in the Aimbeast playlist, it will now get the average between your Clicking rank, Tracking rank and Switching rank. (Example: If you are Silver I in clicking, Gold I in tracking and Platinum I in switching your global rank will be Gold I).

Patch 4.0.5.6

  • Fixed "Loading Scenario" bug when loading a custom scenario in a routine.
  • Added Discord Rich Presence.
  • Added Steam Rich Presence.
  • Fixed sound options not playing any sound.
  • Fixed routines duplicating on refresh.
  • Added Steam Cloud Sync support (This will keep your config file saved on the cloud).

Patch 4.0.5.5

  • Fixed Movement Scoring not working if "Show Movement Scoring Bar" is set to false.
  • Fixed Restart Key not working in Pause Menu & End Session tab.
  • Fixed loading scenarios stuck at 25. (New Fix)

Patch 4.0.5.4 - Ranked mode Major Update

Ranked changes: 🎯
The new Ranked system will have 3 difficulties: Beginner, Intermediate and Advanced, these three difficulties all have a different list of scenarios (some scenarios may still be the same across all three difficulties thought).
The Advanced difficulty will be a lot similar to the one you are used to, although we have changed a few scenarios, for example HS Park got replaced with Star Clicking V3 and Pasu 5TGS got some changes to make it feel more natural.
We hope these changes will make it easier for new players to play our benchmarks and improve. 🎖️

This new system will also allow Communities to create their own Ranked Playlist!
Each Ranked Playlist will have its own "card", at the moment the only playlist available is the Aimbeast one, other communities will be able to create their own card and offer unique benchmarks!
If you have a community and you would like to include your Benchmarks in Aimbeast, join our Discord and DM me "@Kytan".

For any ranked related feedback, please use this channel #ranked-feedback in our Discord.

Other changes:
  • The "Fast Restart" key will now work in both Pause Menu and End Session screens.
  • Improved all "Profile" comboboxes, they will include a Text search bar, smooth animations and Sounds preview buttons on each option.
  • Fixed loading scenarios to be stuck at 23.
  • Fixed Statistics not loading on Custom scenarios and custom routines.
  • Added new checkbox in Misc tab: "Auto Load last played Ranked Playlist on Start".
  • Added new Audio settings "Hitmarker Pitch Increase Per Hit" and "Headshot Pitch Increase Per Hit", used to increase the pitch of those sounds each time you hit, set to 0 to disable this feature.

Patch 4.0.5.3

  • Fixed scenarios refresh not being up to date.
  • Fixed "Press "F" To Start" always displaying "F" even if the Start Game key is different.
  • Increased size of buttons in Controls tab horizontally.
  • Added new Graphics setting "Low Latency Frame Syncing Type / Delay", for more information visit: Documentation
  • Added Median score to leaderboards.
  • Added Previous highscore to end session tab.
  • Added button to view the Ranked Requirements in the Ranked Tab.
  • Added new Graphics setting "Show Movement Scoring Bar".
  • Increased size of the Leaderboards in the Pause Menu and End Session tabs.
  • Added Sensitivity in CM/360 on leaderboards (Only shows if you get an highscore after this patch).
  • Added Statistics button on Challenges.
  • Added Statistics button on End Session tab.
  • Updated user leaderboard entry to yellow to make it more visible.


Remember to update your DPI value in the Settings, that will be used to calculate your sensitivity in CM/360 for the Leaderboards.