News Dev | Upcoming update
Hello everyone! The whole team hopes you are well and ready for a little reading.
As you know, the game started its early access 3 months ago. 3 months during which the team has continued to work hard to give you the best possible gaming experience.
Today we want to tell you about the current topics in our development, which will appear in the next few weeks in a major update of the game in March.
[h2]1. New units. [/h2]
As planned on the roadmap, new units were scheduled for Q1 2022. These will be arriving shortly and include
- 3 new units that will boost the Kragh clan and increase the possible strategies.
- Also, 5 new Adalar units will be integrated in the 1v1 mode. This will give you a first idea of the possible strategies in the future.
[h2]2. New mechanics[/h2]
We have identified a recurring problem with game length. Some games can be far too long.
The objective of the Game Design team during the last weeks has been to rework the objectives and the layout of the game mechanics in depth without touching the core gameplay.
We will then introduce the "Boosters" mechanic.
Boosters are upgrades you can choose to receive a bonus on some of your units. For example, you can choose between a statistic increase, a random legendary item for each player or 2 caste tomes.
The choices are of course random and the opposing team will not have the same choices as you. We believe that giving players more tools to turn an advantage into a victory will speed up the pace of the game while preserving the strategic dimension!
[h2]3. Balancing and patching[/h2]
We continue to balance the game and fix the bugs we find, largely thanks to you. We take great care with every addition to the game to preserve this balance.
You know everything now, if you want to help us, write us your questions and comments about the game, it helps us much more than you might think
As you know, the game started its early access 3 months ago. 3 months during which the team has continued to work hard to give you the best possible gaming experience.
Today we want to tell you about the current topics in our development, which will appear in the next few weeks in a major update of the game in March.
[h2]1. New units. [/h2]
As planned on the roadmap, new units were scheduled for Q1 2022. These will be arriving shortly and include
- 3 new units that will boost the Kragh clan and increase the possible strategies.
- Also, 5 new Adalar units will be integrated in the 1v1 mode. This will give you a first idea of the possible strategies in the future.
[h2]2. New mechanics[/h2]
We have identified a recurring problem with game length. Some games can be far too long.
The objective of the Game Design team during the last weeks has been to rework the objectives and the layout of the game mechanics in depth without touching the core gameplay.
We will then introduce the "Boosters" mechanic.
Boosters are upgrades you can choose to receive a bonus on some of your units. For example, you can choose between a statistic increase, a random legendary item for each player or 2 caste tomes.
The choices are of course random and the opposing team will not have the same choices as you. We believe that giving players more tools to turn an advantage into a victory will speed up the pace of the game while preserving the strategic dimension!
[h2]3. Balancing and patching[/h2]
We continue to balance the game and fix the bugs we find, largely thanks to you. We take great care with every addition to the game to preserve this balance.
You know everything now, if you want to help us, write us your questions and comments about the game, it helps us much more than you might think