Changelog - 31 December 2021

Hello Gunsmiths!
This is the last post this year, a year full of work on Gunsmith Simulator. We hope it will be the same next year ;)
In the meantime, we'd like to present to you what we managed to do in the game over the last month. Check out the latest changelog below.
31 December 2021
Mechanics:
1. Shotgun shot mechanics.
2. Consumable resources.
3. Fixed case animations after the gun is replaced.
4. Save/Load handling for various edge cases with progression quests.
5. Tasks in quest categorized by workstations, to make it more readable for the player.
Content:
1. Demo content locked.
2. Upgraded bluing process with preparations and replacing gas tank.
3. Replaced workshop UI for 3rd iteration.
Graphics:
1. Grinder model.
2. Custom cases for some guns.
3. Protective gear for bluing.
See you in the next material :)