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Dungeon Defenders: Awakened News

Patch 11/12/25

Greetings Defenders,

In today’s update we address a couple of issues. We are still at work on major fixes, and we will utilize the P.T.R for you guys to try and give us feedback


Patch Notes:

The base corgi now drops correctly upon the completion of wave 250
Corgi’s now have an upgrade cap on par with other stat based pets
Base Mista Mine now correctly gives a 30% speed reduction
Rifted Mista Mine now correctly gives a 40% speed reduction
Fixed the name on the Rifted Mista Mine’s item card
Gold MistaMine now correctly gives a 50% speed reduction
Rifted Genie correctly rolls with Vitality, Attack, and Ability

Thank you for all of your support, we would not be here without you guys.

Until Next time,
The Community Development Team

2025 Pet Guide

[p]Greetings Defenders,[/p][p]The updated DD:A Pet Guide is now live and ready for everyone to use, and we’re really excited to share it with you. It includes just about everything you might need, from detailed pet stats and abilities to cool-downs, variants, drop information, and general behavior across different modes. We worked hard to make the guide accurate, clear, and easy to follow so both new and veteran players can rely on it when deciding which pet fits their play-style. We’ll keep expanding and refining the guide as new pets, balance changes, and reworks arrive, and if you notice anything missing or anything that needs clarification, please let us know in the Steam forums or the official Dungeon Defenders Discord so we can update it quickly. Thank you for the continued support and enthusiasm, and we hope the guide helps you get the most out of your companions in DD:A.[/p][p]https://docs.google.com/document/d/1OtOLgD-qOXeaRufgJXY8-oc6qN19kCKBa3f7mHcO2K0/edit?usp=sharing[/p][p][/p][p]Best,

CDT[/p]

Update 11/10: Renaissance Hot-Fix 2

[h3]Announcements[/h3][p]We want to start by saying thank you. We see every single piece of feedback shared across socials, and we genuinely appreciate all of it. Your thoughts and perspectives help guide us as we move forward. To make sure your feedback always reaches us, the best places to post are the Steam forums and the official Dungeon Defenders Discord server. We check the Steam forums multiple times a week, and Discord remains our main hub for day-to-day communication with the community.[/p][p]We also want to address something we saw a lot of discussion about last week: involvement on the Steam forums during events like the Corgi Cipher. We hear you, and we’re sorry that some of you felt left out. The next community event will be fully open to the Steam community, so everyone has a chance to take part.[/p][p]We received a lot of feedback about the Lycan King changes as well. Some of those adjustments made the test mode challenges extremely difficult, which was never our intention. Because of that, we’ve begun the process of un-linking the base Lycan King from the Rift and Test mode variants so each version can be tuned separately with better control and balance.[/p][p]Finally, we want to acknowledge the reports concerning crashes and hacker-flag issues. This week’s patch fixes the hacker-flagging problem, but the crash fixes weren’t ready in time. Before the first CDT update, some essential editor files were missing or corrupted, and those assets are tied to key functions under the hood of DD:A. When the game calls them and they aren’t there, it crashes. We’re currently loading an older version of the game to recover those missing assets, which is a slow but necessary process. Tool-tips also remain unfixed in this update, but we are working tirelessly to correct all of these issues as quickly and safely as possible. Out next Update will go to the test server for you all to test the update ahead of time and give us feedback. [/p][h2]Game-play & Balance Changes[/h2]
  • [p]Hero stat points restored to maximum values Prior to the first CDT Update.[/p]
  • [p]Anti-cheat: fixed false flags caused by duplicated traded items.[/p]
  • [p]Adjusted stunned-state duration across all versions of the fight:
    [/p]
    • [p]Test: 12 seconds[/p]
    • [p]Base: 10 seconds[/p]
    • [p]Rifted: 8 seconds[/p]
[p]Lycan King – Test Mode Game-play Effects[/p]
  • [p]Stalking speed de-buff reduced to 1.1 from 1.75.[/p]
  • [p]Stalking speed buff reduced to 2.5 down from 1.[/p]
  • [p]Fleeing speed reduced to 4.5 down from 6.[/p]
  • [p]Fleeing armor reduction decreased to 25%.[/p]
  • [p]Lured speed buff reduced to 3.5 from 5.5.[/p]
  • [p]Lured armor reduction reduced to 25% from 75%.[/p]
  • [p]Stunned state (test mode): Lycan King now takes 250% bonus damage when stunned.[/p]
  • [p]Howling armor reduction in test mode is now 15%.[/p]
  • [p]Howl AOE in test mode has a damage scalar of 15%[/p]
[p]Pet Changes & Additions[/p]
  • [p]Golden Hera attack rate exponential final result is now 1.57 (1.77 for base, 1.67 for Rifted).[/p]
  • [p]All golden DPS pets can now spawn in all elements.[/p]
  • [p]Obsidian Gemstone description now reflects correct information.[/p]
  • [p]Raging Zeus attack rate exponential final result is now 1.57 (1.77 for base, 1.67 for Rifted).[/p]
  • [p]Rifted Propeller Cat negative post-multiplicative additive is now -0.9 (10% more than original Rifted cat).[/p]
  • [p]Golden Cat additive value is -0.8 (20% more than original).[/p]
  • [p]Rifted Propeller Cat cool-down: 1.75 s[/p]
  • [p]Golden Propeller Cat cool-down: 1.5 s[/p]
  • [p]Hero stat points restored to maximum values.[/p]
  • [p]Ede CorgE now rolls tower damage, range, and speed.[/p]
  • [p]Ede CorgE now gives a 20% player speed boost (up from 15%).[/p]
  • [p]Golden Douglas now gives a 15% speed boost (up from 10%).[/p]
  • [p]Milton Corgi now provides the correct 2x Vitality increase
    [/p]
[p]Throne Room Rifted Survival Changes[/p]
  • [p]Victory chest drops either:[/p]
    • [p]Rifted Ramster Can[/p]
    • [p]Rifted Bomber[/p]
  • [p]Wave 100 completion drops either:[/p]
    • [p]Golden Ramster Can[/p]
    • [p]Golden Lil’ Bomber[/p]
[h3]Yellow Ramster Can Rework[/h3]
  • [p]Now applies Sugar Rush, increasing attack rate for a short time.[/p]
  • [p]Post-multiplicative additive:[/p]
    • [p]Rifted: -0.9 (down from 1)[/p]
    • [p]Golden: -0.8[/p]
[p]Sugar Rush Buff Duration[/p]
  • [p]Base: 10 seconds[/p]
  • [p]Rifted: 12 seconds[/p]
  • [p]Golden: 15 seconds [/p]
[p]Sugar Rush De-buff (“Sugar Crash”)[/p]
  • [p]Applies movement speed reduction after buff ends:[/p]
    • [p]Base: 30% for 8 s[/p]
    • [p]Rifted: 20% for 15 s[/p]
    • [p]Golden: 10% for 2.5 s[/p]
  • [p]Sugar Rush cool-down is 20 seconds across all variants.
    [/p]
[h3]Helping Hand Rework[/h3]
  • [p]Base: drains 3 mana/sec[/p]
  • [p]Rifted: drains 2 mana/sec[/p]
  • [p]Golden: drains 1 mana/sec[/p]
  • [p]Now provides a speed boost:[/p]
    • [p]Base: 10%[/p]
    • [p]Rifted: 15%[/p]
    • [p]Golden: 20%[/p]
[p]Helping Hand stat rolls[/p]
  • [p]Base: tower health, tower damage, tower range[/p]
  • [p]Rift: tower health, tower rate, tower range[/p]
  • [p]Golden: tower damage, tower range, tower rate
    [/p]
[p]Hera Adjustments[/p]
  • [p]Happy Hera projectile count scalar increased from 0.5 → 0.7[/p]
    • [p]Rift/Gold from 0.5 → 0.8[/p]
  • [p]Happy Hera attack rate scalar increased from 0.5 → 0.7[/p]
[p]Rift/Gold from 0.5 → 0.8
[/p]

Corgi Drop %

Changed Golden Douglas to a 5% Drop Chance

The Corgi Cypher

[p]Hey Defenders,[/p][p]Today’s hot fix comes with a little surprise. There’s a secret Easter egg hidden inside the Tavern, and it’s not going to reveal itself easily. Somewhere within those walls lies an encoded message waiting to be uncovered. To decipher it, you’ll need to use multiple Julius cipher shifts and Vigenère shifts, and the key for the Vigenère cipher is hidden in plain sight within today’s patch notes. The first player to find and fully decode the message will earn the chance to name a weapon or accessory in a future update. Once the message is cracked, we’ll release a follow-up hot fix that will make it appear in-game for everyone to see. To qualify, the decoded message must be posted in the Tavern DD:A channel on the official Dungeon Defenders Discord server.[/p][p]As always, we’re deeply thankful for all your feedback, bug reports, and support. We see everything you share across all our social channels, and beyond and it truly means the world to us. We wouldn’t be here without you, and every bit of input you give helps shape the future of Dungeon Defenders: Awakened.[/p][p]See you in the Tavern,
The DD:A Community Development Team[/p]