2 Day Patch Notes Compilation
[h2]NEW[/h2]
Enhanced items (+1 and up) now have a global drop chance in Captain and Commander difficulties. New legendary items can now roll as enhanced.
Dyes can now be used on Crescendo'd items.
A new door has appeared in Avatar's Reach.
Dropped legendaries now have beams of light!
Added a Close button to the chat window.
Chat window now stays visible while shop is open.
[h2]BALANCE[/h2]
[h3]SKILLS[/h3]
Savage Strike animation speed increased by 50%.
Dragonfire range increased. Mana cost now increases over time.
Liberating Shout duration decreased from 6 to 3 seconds, Cooldown increased from 12 to 15 seconds, Movement Speed bonus reduced from 50% to 40%.
[h3]ITEMS[/h3]
REWORK: The Black Vortex
-Now named Firestorm
-New model (pic attached)
-New Legendary effect: Gain Avatar of Fire while channeling Whirlwind.
-Existing "The Black Vortex" items will be updated to the new version.

The Ordained no longer grants Avatar of Fire while standing in your Consecration.
Meteor Forge - Increased the damage of Meteor Forge's special effect from 30% weapon damage to 50% weapon damage. Existing weapons will be updated to the new values.
[h3]STATS[/h3]
2-Handed weapons will now always roll Implicit and Crescendo mods at double strength, instead of just when they drop. This includes Twist of Fate rolls.
Magic Find's "per level" scaling reduced from 5% to 3%.
Reduced Sendatu's Magic Find passive from 5% per point to 3% per point.
[h3]ENEMIES[/h3]
Enemy health increased in multiplayer. Bosses unaffected.
[h2]IMPROVED[/h2]
Loot chests now have a chance to spawn Legendary items.
Improved Town performance - This probably won't be "fixed" for everyone yet, but it will definitely be better.
Changed the wording of talents which allow you to ignore weapon type requirements to be more clear.
[h2]CHANGED[/h2]
Absolution can no longer be used outside of Town.
[h2]FIXED[/h2]
Fixed the semicolon key (;) crashing the entire game 100% of the time. Nice.
Fixed mod values not updating to new patch values. Now you can see your characters get nerfed in real time.
Fixed a bug where Whirlwind could animate only the top half of your body.
Fixed some teleport bugs and exploits in Arena maps.
Fixed some Steam achievements not working.
Fixed Leap Smash breaking characters in half during the leap.
Fixed a bug where meditating as a client could lock you out of your skills.
Fixed a bug where gold collected by clients would not be removed from the world.
Fixed a bug with the shop.
Fixed a bug where massive wolfpacks were possible. RIP wolfbois.
Fixed a bug where the Master volume slider was not functioning.
Fixed Firefly projectiles lingering in place.
Fixed Backspace opening a debugger.
Fixed a bug where the radial menu couldn't be used more than once.
Fixed a bug where allies appeared to be running through water.
Fixed items being accidentally added to stash while the stash was closed.
Fixed melee skill animations slowing down each time you used them.
Fixed a bug where legendary item effects could linger after unequipping the item.
Previously broken Legendary items should now be fixed.
Potential fix for difficulty icon not showing on clients
Potential fix for clients getting locked out of their skills - Let me know if this is still happening!
Potential fix for health bar showing that you still have health after dying.
Potential fix for screen losing color saturation permanently after being resurrected.
Enhanced items (+1 and up) now have a global drop chance in Captain and Commander difficulties. New legendary items can now roll as enhanced.
Dyes can now be used on Crescendo'd items.
A new door has appeared in Avatar's Reach.
Dropped legendaries now have beams of light!
Added a Close button to the chat window.
Chat window now stays visible while shop is open.
[h2]BALANCE[/h2]
[h3]SKILLS[/h3]
Savage Strike animation speed increased by 50%.
Dragonfire range increased. Mana cost now increases over time.
Liberating Shout duration decreased from 6 to 3 seconds, Cooldown increased from 12 to 15 seconds, Movement Speed bonus reduced from 50% to 40%.
[h3]ITEMS[/h3]
REWORK: The Black Vortex
-Now named Firestorm
-New model (pic attached)
-New Legendary effect: Gain Avatar of Fire while channeling Whirlwind.
-Existing "The Black Vortex" items will be updated to the new version.

The Ordained no longer grants Avatar of Fire while standing in your Consecration.
Meteor Forge - Increased the damage of Meteor Forge's special effect from 30% weapon damage to 50% weapon damage. Existing weapons will be updated to the new values.
[h3]STATS[/h3]
2-Handed weapons will now always roll Implicit and Crescendo mods at double strength, instead of just when they drop. This includes Twist of Fate rolls.
Magic Find's "per level" scaling reduced from 5% to 3%.
Reduced Sendatu's Magic Find passive from 5% per point to 3% per point.
[h3]ENEMIES[/h3]
Enemy health increased in multiplayer. Bosses unaffected.
[h2]IMPROVED[/h2]
Loot chests now have a chance to spawn Legendary items.
Improved Town performance - This probably won't be "fixed" for everyone yet, but it will definitely be better.
Changed the wording of talents which allow you to ignore weapon type requirements to be more clear.
[h2]CHANGED[/h2]
Absolution can no longer be used outside of Town.
[h2]FIXED[/h2]
Fixed the semicolon key (;) crashing the entire game 100% of the time. Nice.
Fixed mod values not updating to new patch values. Now you can see your characters get nerfed in real time.
Fixed a bug where Whirlwind could animate only the top half of your body.
Fixed some teleport bugs and exploits in Arena maps.
Fixed some Steam achievements not working.
Fixed Leap Smash breaking characters in half during the leap.
Fixed a bug where meditating as a client could lock you out of your skills.
Fixed a bug where gold collected by clients would not be removed from the world.
Fixed a bug with the shop.
Fixed a bug where massive wolfpacks were possible. RIP wolfbois.
Fixed a bug where the Master volume slider was not functioning.
Fixed Firefly projectiles lingering in place.
Fixed Backspace opening a debugger.
Fixed a bug where the radial menu couldn't be used more than once.
Fixed a bug where allies appeared to be running through water.
Fixed items being accidentally added to stash while the stash was closed.
Fixed melee skill animations slowing down each time you used them.
Fixed a bug where legendary item effects could linger after unequipping the item.
Previously broken Legendary items should now be fixed.
Potential fix for difficulty icon not showing on clients
Potential fix for clients getting locked out of their skills - Let me know if this is still happening!
Potential fix for health bar showing that you still have health after dying.
Potential fix for screen losing color saturation permanently after being resurrected.