Launch Issues - Price Changes
Hey fam,
Here's the deal, I messed up the launch. I had been planning to launch Rune Knights as a regularly priced game, and pulled the trigger on release without setting this up properly. The game launched as Free To Play and I essentially sabotaged my own Early Access launch.
I know this is going to be upsetting for many of you, but in order to "reset" my bungled launch, I've decided to remove access to the game for everyone and re-launch at $9.99. Your support from purchasing goes toward feeding myself, my family, and my cat Simon (pics below).
This change should go live sometime in the next couple days.

Here's the deal, I messed up the launch. I had been planning to launch Rune Knights as a regularly priced game, and pulled the trigger on release without setting this up properly. The game launched as Free To Play and I essentially sabotaged my own Early Access launch.
I know this is going to be upsetting for many of you, but in order to "reset" my bungled launch, I've decided to remove access to the game for everyone and re-launch at $9.99. Your support from purchasing goes toward feeding myself, my family, and my cat Simon (pics below).
This change should go live sometime in the next couple days.


