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  3. Resurrection, Immortality, and Death... of Crit.

Resurrection, Immortality, and Death... of Crit.

BALANCE
Crit Chance and Crit Damage from equipment mods has been reduced by 50% :rip: . Crit Chance and Crit Damage from passive talents unaffected.

Supercrit multiplier reduced from 50% to 25%.
(Crit builds have been obscenely strong for a while. This should keep the game from becoming trivial.)
-Thanks @akamemura!

Increased the "Health Multiplier Per Player" of bosses by 50%. More players = even tankier bosses than before. Solo play unaffected.

FIXED
Fixed a bug where being resurrected could cause you to become immortal
-Thanks @akamemura, @RoganJosh, and @McOp
Fixed a bug with leaderboards