Christmas Patch Notes Compilation
NEW
BALANCE
SKILLS
TALENTS
Fists of Ruin Overhaul
Volatile Minions: Summons that would exceed the max amount cause an existing summon of the same type to explode, dealing their attack damage + 10% of their current health to all nearby targets.
CHANGED
FIXED
- Major performance improvements
- Non-scaling maps: Maps now have a set level (visible from the World Map), and will not scale to the player.
- New Skill: Envenom - For 6 seconds, all damage applies a stacking poison. Each stack of poison deals 10% combined weapon damage per second.
- New Skill: Shield Throw - Throw a mystic copy of your shield. Deals damage equal to 15 x your offhand shield's level and bounces to up to 2 additional targets. If no additional targets are found, damage is increased by 25% per remaining bounce. Damage inflicted counts as a spell if wielding a focus, or a melee hit otherwise.
- New Skill: Vanish - Become invisible for 5 seconds. You generate no threat and enemies will attack other targets if possible. Enemies near you may detect you.
- Added "Screenshake Intensity" slider to the Gameplay menu in Options.
- Talents will now reset if your character has allocated a talent which has been removed from the tree.
BALANCE
- Infinite Arena now scales with the highest level player instead of the average party level.
- Unstable Runes: Now only the player which spawned the rune may detonate it.
- Viscera Axe - Healing now takes place over 5 seconds instead of instantly.
- Your minions are now killed when you die.
- Increased arrow hitbox size by 30%.
- Last Word can now be used on Crescendo'd items.
- Enemies will now focus more on targets using Taunt.
SKILLS
- Siphon Strike - Reduced heal amount from 100% to 30% of damage dealt.
- Siphon Strike - Increased mana cost from 100 to 125.
- Super: Wardship of Orias stamina regeneration increased from 15 to 30, max resist cap increased from 80% to 85%, now returns 100% of damage received to attackers.
- Dragonfire cooldown reduced from 8 seconds to 4 seconds.
- Undying Will now increases all maximum resistances by 1% per 50% Boon Intensity.
- Super: Strength of Zabaoth - Now increases total damage by 100%, reduces incoming damage by 20%, and grants immunity to hitstun. Bonus damage removed. This is a buff.
- Summon Demon Wolf is now affected by Recruiter.
- Summon Demon Wolf cooldown increased from 0.5 to 5 seconds.
- Summon Bear max summons reduced from 3 to 1.
- Frostblink damage increased from 50% to 100% spell damage. Radius increased by 50%.
- Thunderstep damage increased from 75% to 150% spell damage. Radius increased by 50%.
TALENTS
Fists of Ruin Overhaul
- Fists of Ruin now causes your melee attacks, while fully unarmed, to deal 30% damage in a small area around the target, and doubles Bonus Damage in addition to Crit Chance and Crit Damage.
- Increased base damage of unarmed strikes.
- Calamitous Strike - Now grants a shield that blocks 1 attack per each enemy hit. Lasts for 8 seconds. Reduced cooldown from 8 to 4 seconds. Reduced mana cost from 150 to 100.
- Zabaoth: Replaced Iron Will with Intimidating - Your shouts reduce the damage of enemies in range by 10% for 5 seconds.
- Cerridwen: Replaced Frostflies with Telepathic Bond - Your shouts also affect your minions outside shout range.
- Cerridwen - Recruiter now only affects summon skills granted by your equipped weapons.
- Cerridwen - Swarmcaller has been removed and replaced with a new talent: Volatile Minions
Volatile Minions: Summons that would exceed the max amount cause an existing summon of the same type to explode, dealing their attack damage + 10% of their current health to all nearby targets.
- Zabaoth: Heavy Hitter - Now gains 10% Bonus Damage per 150 Max Health, from 10% per 100 Health.
- Alcaeus: Swapped the positions of Fists of Ruin and Invigoration Potion
- Ehtiras: Swapped the positions of Heightened Spell and Bottled Lightning
- Kirkira: Swapped the positions of Greater Heightened Spell and Mana Potion
- Cerridwen: Swapped the positions of Recruiter and Infusion on the Cerridwen tree
- Cerridwen: Forbidden Knowledge now allows the use of Summon Troll Lord.
- Verndari: Sniper - Reduced damage bonus from 10% per 1 meter traveled to 2% per 1 meter traveled. Now caps at 50% increased damage.
- Kirkira: Dodge Warp - Reduced stamina cost increase from 20 to 10.
CHANGED
- Clarified the description on Runic Serration and Envenom to read "all hits" instead of "all damage".
- Summon Troll Lord now creates a portal as intended.
- Improved font handling for Japanese language.
- Reduced the volume of Death Aura by 50%.
- Ravager boss should have an easier time fitting through doors.
FIXED
- Sessions not marked as Public will no longer show up in the Find Game menu.
- Fixed destructibles still making noise while SFX were muted.
- Fixed a bug where Boon Intensity was only working for the caster and host.
- Fixed Plague Knights not applying poison to clients.
- Fixed Broad Influence not applying Shout effects at double range, despite the shout visual becoming larger.
- Fixed shouts playing audio while volume was muted
- Fixed summons stutter-stepping
- Fixed Wrath of Ehtiras not working after being cast once
- Fixed Mana Frenzy not increasing mana regen, but still reducing mana regen after expiring, creating a scenario where Mana Frenzy would eventually stop mana regen completely.
- Fixed Lightning Orb not despawning for players who did not cast it
- Fixed a bug where rolling while blocking could disable Block completely.
- Fixed a bug with dragging and dropping
- Potential fix for enemies ignoring minions to get to players using Vanish in arena.
- Potential fix for Flame Slash bugs
- Fixed a bug where items could be destroyed after closing a trade window.
- Fixed merchants not working in non-English languages
- Fixed Firebolt's DoT effect not working when cast by clients.
- Actual fix for legendaries not working after being resurrected.
- Fixed a bug where instant-cast spells could be cast multiple times before going on cooldown.
- Fixed a bug where Lightning Orb would do more damage than intended on clients.
- Fixed a bug where the mana cost of charge-up skills would not update on the tooltip.
- Fixed loot crystals not showing the correct color on clients and sometimes spawning enemies only on the client.
- Fixed teleport sounds not playing on clients when teleporting minions.
- Fixed a bug where MTX wouldn't apply to shoes.
- Fixed some bugs with character equipment at the main menu.
- Fixed a bug where Avatar's Reach door would not open if a player was too far from the miniboss.
- Fixed some bugs with crafting items in stash.
- Potential fix for Ravager boss leaping constantly.
- Potential fix for enemies attacking you while dead.
- Fixed a bug where Kirkira's Resolve would not be removed from your Supers after removing the talent.
- Fixed a bug where legendary weapons would cease to work after being resurrected.
- Fixed a bug where knocking the Troll off the bridge to its death on Castle would not give you kill credit for the quest.