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Dual Wield Buffs, Permaslow Fix

BALANCE
Unarmed Base Damage increased to 30

Combined Melee Weapon Damage: Combines all equipped melee weapons to determine final damage. This includes unarmed.

These changes should help balance some melee skills that heavily favored two-handed weapons to be equally powerful while dual-wielding. These changes bring up damage while dual-wielding with these skills without affecting current 2H damage.

The following skills now use combined melee weapon damage instead of primary weapon damage.
  • Enduring Strike
  • Chilling Strike
  • Lacerating Strike
  • Savage Strike


Voltaic Thrust
Now deals 100% combined melee weapon damage (from 150% primary weapon damage).
Now chains to 4 targets (down from 5).
Chain damage reduced from 100% to 50% of the strike's damage.

FIXED
Fixed a bug where your character would become permaslowed on leveling up.