New Skill: Reave, New Talents
NEW
New 1H Sword and Axe Skill - Reave: Slice upwards through the target, dealing 150% primary weapon damage, tearing apart their defenses and causing them to take 20% more damage from all sources for 2 seconds. This effect does not stack in any way. Can interrupt current action.BALANCE
[h2]Archives Exterior[/h2]
Boss damage increase in phase 2 increased from 15% to 20%.
[h2]SKILLS[/h2]
Flurry
- Cooldown reduced from 6 to 3 seconds.
- Stamina cost increased from 75 to 150.
[h2]TALENTS[/h2]
All 1H Melee and 2H Melee passives have been changed to a new, broader "Melee" version that applies to both.
[h3]Alcaeus[/h3]
New Talent - Exerted Strikes: Melee hits gain flat damage equal to 5% of your current stamina.
Invigorating Potion: Your potions increase Stamina Regeneration by 50 and Stamina Regeneration cannot be halted for 4 seconds. Duration increased to 6 seconds if Health is full.
Fists of Ruin removed. Its effects will return in a new form.
[h3]Zabaoth[/h3]
Critical Strike Chance passive changed to Critical Strike Damage.
Unstoppable Rework
- Become immune to hitstun. Gain 10% Bonus Damage for each 100 Max Health.
- Renamed to Hulking.
- Max Health increased by 30%, up from 25%.
- Damage portion removed.
- Renamed to Sturdy.
[h3]Orias[/h3]
Menace has been split into the following talents:
- Adamantine: All damage received is reduced by 20%. Threat generation increased by 75%.
- Powerful Build: Gain 50% of Max Stamina as Max Health. Threat generation increased by 75%.
FIXED
Added some checks for valid talent allocations.