New Talent, Melee Rebalance
BALANCE
[h2]TALENTS[/h2]
[h3]Alcaeus[/h3]
- New T1 Talent - Alert: You have +20% to All Resistances. This bonus is lost for 4 seconds after being hit by an enemy.
- Relentless removed.
- Swapped Bloodfury and Phase Roll positions.
[h2]SKILLS[/h2]
Bloodthief Skill Rework
- Gain 5 stacks of Bloodthief. Damaging hits consume 1 stack to steal life from the target. 1% of damage dealt is collected in a pool that holds up to 50% of your maximum health and heals you over 5 seconds.
- Cooldown reduced from 15 to 2 seconds.
- Mana cost reduced from 125 to 100.
- Dev Note: Bloodthief granted by Vampiric Potion is unaffected by this change.
[h2]ITEMS[/h2]
- Viscera Rework: Melee hits grant 1 stack of Vivacity, granting 3 Health Regeneration per stack for 5 seconds. Max 10 stacks. Increases the rate of healing over time from lifesteal effects by 10%.
[h2]MODS[/h2]
- Attack Speed mod per level scaling reduced from .5% to .2% per level.
- Attack Speed mod base increased from 0% to 1%.
- Attack Speed passives reduced from 2.5% to 1.5% per point.
[h2]IMPROVED[/h2]
- Updated the description of Exerted Strikes: "Melee hits gain additional base weapon damage equal to 5% of your current Stamina."
- Exerted Strikes now displays an estimated effect on Physical Power. This calculation does not update live and assumes Stamina is full.
[h2]FIXED[/h2]
- Potential fixes for raid bosses not becoming invulnerable as intended.