The Shadow Update
NEW BOSSES
- Stonefrost Warden - Icewastes Maps
- Terraclaw - Cave Maps
- Netherfiend Sorcerer - Castle Maps
All new bosses can spawn in Arena.
New Skill Tags
- Shadow - Skills that interact with the new Shadow Offering resource.
- Curse - Debuffs applied by Shadow skills.
NEW MECHANICS
[h2]Shadow Offering[/h2]
Skills that cost Shadow Offering will first draw from your accumulated Shadow Offering, any leftover cost will be collected from your Health.
[h2]Desecrated Ground[/h2]
Enemies standing on this area grant 6 Shadow Offering on Hit. Absorbs nearby Curses and applies them to all nearby enemies.
[h2]Freeze[/h2]
- All Chills applied to a target now contribute to Freeze.
- When the total amount of Chills applied to a target reaches 100%, the target becomes Frozen.
- Frozen targets immediately take 50% combined weapon damage and are stunned and unable to move for 2 seconds.
- Freeze can only occur on a target once.
NEW SKILLS
[h2]CURSES[/h2]
[h3]Torment[/h3]

- Skill Tags: Spell, Projectile, Shadow, Curse
- Effect: Curse the target with Torment, causing it to take damage over time equal to 40% Combined Weapon Damage per active Curse on the target per second. Lasts 4 seconds.
- Mana Cost: 100
- Shadow Offering Cost: 50
- Cooldown: 8 seconds
- Range: 1,500
[h3]Ethereal Chains[/h3]

- Skill Tags: Spell, Projectile, Shadow, Curse
- Effect: Curse the target with Ethereal Chains, reducing the target's Movement Speed by 25% for 4 seconds.
- Mana Cost: 100
- Shadow Offering Cost: 50
- Cooldown: 8 seconds
- Range: 1,500
[h3]Vulnerability[/h3]

- Skill Tags: Spell, Projectile, Shadow, Curse
- Effect: Curse the target with Vulnerability, causing it to take 15% more damage from all sources for 4 seconds.
- Mana Cost: 100
- Shadow Offering Cost: 50
- Cooldown: 8 seconds
- Range: 1,500
[h3]Enfeeble[/h3]

- Skill Tags: Spell, Projectile, Shadow, Curse
- Effect: Curse the target with Enfeeble, causing it to deal 15% reduced damage for 4 seconds.
- Mana Cost: 80
- Shadow Offering Cost: 40
- Cooldown: 8 seconds
- Range: 1,500
[h3]Deathmark[/h3]

- Skill Tags: Spell, Projectile, Shadow, Curse
- Effect: Curse the target with Deathmark, causing it to die at 15% or less Health.
- Mana Cost: 100
- Shadow Offering Cost: 50
- Cooldown: 8 seconds
- Range: 1,500
[h2]OTHER SKILLS[/h2]
[h3]Shadowbolt[/h3]

- Skill Tags: Spell, Projectile, Shadow
- Requires: a Staff or Focus equipped
- Effect: Cast a bolt of shadow that damages a single target for 50% spell damage. Generates 10 Shadow Offering.
- Mana Cost: 25
- Cooldown: 0.3 seconds
- Range: 1,500
[h3]Hex[/h3]

- Skill Tags: Spell, Projectile, Shadow
- Requires: a Staff or Focus equipped
- Effect: Cast a bolt of shadow that damages a single target for 70% spell damage. Creates Desecrated Ground. Hitting an enemy attaches the Desecrated Ground to them for the duration.
- Mana Cost: 110
- Cooldown: 8 seconds
- Range: 1,500
[h3]Dark Grasp[/h3]

- Skill Tags: Spell, Shadow
- Effect: Summon shadowy hands from the abyss that reach out to all enemies within range and pull them towards you. Deals 60% Combined Weapon Damage to each target.
- Mana Cost: 140
- Shadow Offering Cost: 100
- Cooldown: 9 seconds
[h3]Desecration[/h3]

- Skill Tags: Spell, Area Effect, Shadow
- Effect: Create an area of Desecrated Ground beneath you for 8 seconds. Casts instantly.
- Mana Cost: 100
- Cooldown: 10 seconds
[h3]Abyssal Path[/h3]

- Skill Tags: Spell, Area Effect, Shadow
- Requires: a Staff equipped
- Effect: Harness the raw power of the abyss to summon a series of 3 dark eruptions in a line in front of you. Each eruption creates Desecrated Ground and deals 100% Spell Damage to nearby targets.
- Mana Cost: 200
- Shadow Offering Cost: 100
- Cooldown: 10 seconds
[h3]Void Rain[/h3]

- Skill Tags: Spell, Area Effect, Shadow
- Requires: a Staff or Focus equipped
- Effect: Conjure a cloud of void-infused energy that rains down, dealing 40% Spell Damage per second for 8 seconds and creating Desecrated Ground.
- Mana Cost: 150
- Shadow Offering Cost: 50
- Cooldown: 4 seconds
[h3]Cursed Weapon[/h3]

- Skill Tags: Shadow
- Requires: a Sword, Axe, Mace, or Bow equipped
- Effect: Your next Physical Hit within 6 seconds applies a random Curse to the target. Avoids Curses already active on the target. Instant cast.
- Mana Cost: 80
- Shadow Offering Cost: 25
- Cooldown: 2 seconds
[h3]Conjure Netherscythe[/h3]

- Skill Tags: Shadow
- Requires: a Focus equipped
- Effect: Replaces your equipped focuses with Netherscythes for 8 seconds. 25% chance per Netherscythe on Melee Hit to apply a random Curse. Replaces this skill and a skill on your equipped focus with appropriate melee skills.
- Mana Cost: 150
- Shadow Offering Cost: 200
[h3]Netherblood Nova[/h3]

- Skill Tags: Spell, Area Effect, Shadow
- Effect: Create a blood nova around you which damages all nearby enemies for 150% Combined Weapon Damage. Regain 15 Health over 5 seconds from each target.
- Mana Cost: 150
- Shadow Offering Cost: 75
- Cooldown: 2 seconds
[h3]Summon Shadow Elemental[/h3]

- Skill Tags: Minion, Summon, Shadow
- Requires: a Staff or Focus equipped
- Effect: Summon a Shadow Elemental to fight for you. The area around the Elemental is always Desecrated Ground. Hold Skill Modifier (default: Left Alt) while casting to dismiss.
- Mana Cost: 200
- Shadow Offering Cost: 50
- Cooldown: 8 seconds
[h3]Shadow Tether[/h3]

- Skill Tags: Entanglement, Shadow
- Effect: Entangle with an enemy, while entangled, this spell attempts to consume 35 Shadow Offering every second to deal 100% Combined Weapon Damage. Activate again to disentangle.
- Shadow Offering Cost: 35
- Cooldown: 2 seconds
MISC
New Tooltips: Simplified some skill descriptions and moved descriptions for common effects such as Poison into additional tooltips.