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The Shadow Update

NEW BOSSES
  • Stonefrost Warden - Icewastes Maps
  • Terraclaw - Cave Maps
  • Netherfiend Sorcerer - Castle Maps

All new bosses can spawn in Arena.

New Skill Tags
  • Shadow - Skills that interact with the new Shadow Offering resource.
  • Curse - Debuffs applied by Shadow skills.
NEW MECHANICS

[h2]Shadow Offering[/h2]
Skills that cost Shadow Offering will first draw from your accumulated Shadow Offering, any leftover cost will be collected from your Health.

[h2]Desecrated Ground[/h2]
Enemies standing on this area grant 6 Shadow Offering on Hit. Absorbs nearby Curses and applies them to all nearby enemies.

[h2]Freeze[/h2]
  • All Chills applied to a target now contribute to Freeze.
  • When the total amount of Chills applied to a target reaches 100%, the target becomes Frozen.
  • Frozen targets immediately take 50% combined weapon damage and are stunned and unable to move for 2 seconds.
  • Freeze can only occur on a target once.
NEW SKILLS

[h2]CURSES[/h2]
[h3]Torment[/h3]
  • Skill Tags: Spell, Projectile, Shadow, Curse
  • Effect: Curse the target with Torment, causing it to take damage over time equal to 40% Combined Weapon Damage per active Curse on the target per second. Lasts 4 seconds.
  • Mana Cost: 100
  • Shadow Offering Cost: 50
  • Cooldown: 8 seconds
  • Range: 1,500


[h3]Ethereal Chains[/h3]
  • Skill Tags: Spell, Projectile, Shadow, Curse
  • Effect: Curse the target with Ethereal Chains, reducing the target's Movement Speed by 25% for 4 seconds.
  • Mana Cost: 100
  • Shadow Offering Cost: 50
  • Cooldown: 8 seconds
  • Range: 1,500


[h3]Vulnerability[/h3]
  • Skill Tags: Spell, Projectile, Shadow, Curse
  • Effect: Curse the target with Vulnerability, causing it to take 15% more damage from all sources for 4 seconds.
  • Mana Cost: 100
  • Shadow Offering Cost: 50
  • Cooldown: 8 seconds
  • Range: 1,500


[h3]Enfeeble[/h3]
  • Skill Tags: Spell, Projectile, Shadow, Curse
  • Effect: Curse the target with Enfeeble, causing it to deal 15% reduced damage for 4 seconds.
  • Mana Cost: 80
  • Shadow Offering Cost: 40
  • Cooldown: 8 seconds
  • Range: 1,500


[h3]Deathmark[/h3]
  • Skill Tags: Spell, Projectile, Shadow, Curse
  • Effect: Curse the target with Deathmark, causing it to die at 15% or less Health.
  • Mana Cost: 100
  • Shadow Offering Cost: 50
  • Cooldown: 8 seconds
  • Range: 1,500


[h2]OTHER SKILLS[/h2]
[h3]Shadowbolt[/h3]
  • Skill Tags: Spell, Projectile, Shadow
  • Requires: a Staff or Focus equipped
  • Effect: Cast a bolt of shadow that damages a single target for 50% spell damage. Generates 10 Shadow Offering.
  • Mana Cost: 25
  • Cooldown: 0.3 seconds
  • Range: 1,500


[h3]Hex[/h3]
  • Skill Tags: Spell, Projectile, Shadow
  • Requires: a Staff or Focus equipped
  • Effect: Cast a bolt of shadow that damages a single target for 70% spell damage. Creates Desecrated Ground. Hitting an enemy attaches the Desecrated Ground to them for the duration.
  • Mana Cost: 110
  • Cooldown: 8 seconds
  • Range: 1,500


[h3]Dark Grasp[/h3]
  • Skill Tags: Spell, Shadow
  • Effect: Summon shadowy hands from the abyss that reach out to all enemies within range and pull them towards you. Deals 60% Combined Weapon Damage to each target.
  • Mana Cost: 140
  • Shadow Offering Cost: 100
  • Cooldown: 9 seconds


[h3]Desecration[/h3]
  • Skill Tags: Spell, Area Effect, Shadow
  • Effect: Create an area of Desecrated Ground beneath you for 8 seconds. Casts instantly.
  • Mana Cost: 100
  • Cooldown: 10 seconds


[h3]Abyssal Path[/h3]
  • Skill Tags: Spell, Area Effect, Shadow
  • Requires: a Staff equipped
  • Effect: Harness the raw power of the abyss to summon a series of 3 dark eruptions in a line in front of you. Each eruption creates Desecrated Ground and deals 100% Spell Damage to nearby targets.
  • Mana Cost: 200
  • Shadow Offering Cost: 100
  • Cooldown: 10 seconds


[h3]Void Rain[/h3]
  • Skill Tags: Spell, Area Effect, Shadow
  • Requires: a Staff or Focus equipped
  • Effect: Conjure a cloud of void-infused energy that rains down, dealing 40% Spell Damage per second for 8 seconds and creating Desecrated Ground.
  • Mana Cost: 150
  • Shadow Offering Cost: 50
  • Cooldown: 4 seconds


[h3]Cursed Weapon[/h3]
  • Skill Tags: Shadow
  • Requires: a Sword, Axe, Mace, or Bow equipped
  • Effect: Your next Physical Hit within 6 seconds applies a random Curse to the target. Avoids Curses already active on the target. Instant cast.
  • Mana Cost: 80
  • Shadow Offering Cost: 25
  • Cooldown: 2 seconds


[h3]Conjure Netherscythe[/h3]
  • Skill Tags: Shadow
  • Requires: a Focus equipped
  • Effect: Replaces your equipped focuses with Netherscythes for 8 seconds. 25% chance per Netherscythe on Melee Hit to apply a random Curse. Replaces this skill and a skill on your equipped focus with appropriate melee skills.
  • Mana Cost: 150
  • Shadow Offering Cost: 200


[h3]Netherblood Nova[/h3]
  • Skill Tags: Spell, Area Effect, Shadow
  • Effect: Create a blood nova around you which damages all nearby enemies for 150% Combined Weapon Damage. Regain 15 Health over 5 seconds from each target.
  • Mana Cost: 150
  • Shadow Offering Cost: 75
  • Cooldown: 2 seconds


[h3]Summon Shadow Elemental[/h3]
  • Skill Tags: Minion, Summon, Shadow
  • Requires: a Staff or Focus equipped
  • Effect: Summon a Shadow Elemental to fight for you. The area around the Elemental is always Desecrated Ground. Hold Skill Modifier (default: Left Alt) while casting to dismiss.
  • Mana Cost: 200
  • Shadow Offering Cost: 50
  • Cooldown: 8 seconds


[h3]Shadow Tether[/h3]
  • Skill Tags: Entanglement, Shadow
  • Effect: Entangle with an enemy, while entangled, this spell attempts to consume 35 Shadow Offering every second to deal 100% Combined Weapon Damage. Activate again to disentangle.
  • Shadow Offering Cost: 35
  • Cooldown: 2 seconds


MISC

New Tooltips: Simplified some skill descriptions and moved descriptions for common effects such as Poison into additional tooltips.