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Rune Knights News

DoT Fixes

Fixed the previous patch breaking everything it intended to fix

Bleed and Ignite Fix, Spell Sniper and Improved Flask Buff

SKILLS
Avatar of Fire
For 6 seconds, all hits deal 10% increased damage and Ignite the target for 30% of the hit's damage over 3 seconds. Casts instantly.

Destructive Wave
Create a line of fire in front of you that explodes after a short delay, dealing 300% weapon damage and Igniting enemies for 100% of the damage over 3 seconds. While under 50% health, damage is increased by 50%.
Initial size of each blast reduced by 25%.

Whirlwind: Damage decreased from 145% to 140% per tick.

TALENTS
Spell Sniper: Now also increases Spell Projectile speed by 50%.
Improved Flask: Now also adds the Improved Duration Flask Effect to your Flask.

FIXED
Fixed Bleed dealing less damage than intended.
Fixed Ignite dealing less damage than intended.

Supers Update

Supers are now granted automatically once you invest 10 points into a talent tree. The talents for these Supers have been removed from the talent tree and replaced with all new talents.

NEW TALENTS
  • Zabaoth T2 - Berserker: Gain 1% Attack Speed per 2% of health missing.
  • Alcaeus T2 - Focused Impacts: Area effects from damaging skills that cost Stamina are 25% smaller and deal 30% more damage.
  • Sendatu T2 - Improved Flask: +1 Flask Point
  • Cerridwen T2 - Mutual Mending (unchanged): Your flasks also heal your minions for 20% of their maximum health.
  • Orias T2 - Bulwark: Max Physical Resistance increased to 80%.
  • Valkyrion T2 - Diamond Soul: Max Magic Resistance increased to 80%.
  • Ehtiras T2 - Soulsplitter: Melee hits apply Spell Weakness for 4 seconds. Spell Weakness causes targets to take 25% more damage from your spells.
  • Kirkira T2 - Spell Sniper: Projectile Spells gain 35% increased range.
  • Kirkira T1 - Shatterspell: Spell Hits that don't critically strike grant 1 stack of Shatterspell. Hits gain 10% Critical Strike Chance and Critical Strike Damage per stack of Shatterspell. All stacks are removed on Critical Strike.
  • Verndari T1 - Trapper: You ignore weapon requirements for Trap skills. Traps arm 50% faster.
  • Astaroth T1 - Quick Construction: 100% increased setup speed for Constructs.
OTHER TALENT CHANGES
Mana Frenzy
  • Moved to T2
  • Chance to proc increased from 10% to 15%
  • Stat bonus increased from 15% to 20%
  • Hunter's Mark: Moved to T2.
  • Salvager: Moved to T2.
  • Dash: Stamina cost penalty removed.
  • Dodge Warp: Removed.
SUPERS

[h2]OVERHAULS[/h2]
  • New Verndari Super - Divine Arrow: Call down a Divine Arrow. After a short delay, deals 1000% combined weapon damage over a large area.
  • Wrath of Ehtiras: For 10 seconds, gain a shield equal to your combined Max Mana and Stamina. Melee Strikes release a wave of energy which deals 50% combined weapon damage to all targets. Damage from this wave counts as both Spell and Melee damage.

[h2]SUPER CHANGES[/h2]
  • Astaroth's Idol: Duration reduced from 15 to 10 seconds.
  • Fury of Alcaeus: For 10 seconds, Attack Speed, Stamina Regen, and Movement Speed are increased by 30%. Enemy projectiles pass through you.
  • Kirkira's Resolve: For 10 seconds, Mana Regeneration, Cooldown Reduction, and Ability Charge Speed increased by 25%. Cooldown Reduction cap increased to 75%. Your Dodge Roll becomes a Blink.
  • Sendatu's Crown: Create an area that regenerates 10% of allies' maximum health per second, decreases damage taken by 15%, and increases total damage by 20%. Lasts for 10 seconds.
  • Strength of Zabaoth: For 10 seconds, become massive. Increase total damage by 40%, gain stun immunity, and reduce incoming damage by 20%.
  • Wardship of Orias: For 10 seconds, continuously taunt all enemies within 2000 range, reduce damage taken by 30%, and return 100% of incoming damage back to your attacker.
MISC
  • Increased Duration Flask Effect no longer requires you to be at full health.
  • Mana Regen Passives now grant 0.75 Mana Regen per point, down from 1.
  • Modifiers that affect the size of area effects are now additive instead of multiplicative (this was how it was intended to work, stacking AOE multipliers will be slightly less effective now)
  • New Skill Tag: Strike
FIXED

Potential fix for Aspect of the Wolf's summon only summoning once.

Firestorm Buff

ITEMS
Firestorm: Gain Avatar of Fire while channeling Whirlwind. Whirlwind size increased by 30%.

Innate Magic Fix, Reprieve Fix

Innate Magic now correctly increases Spell Damage value in your stats readout.

Fix for Reprieves not being received upon reaching level 30.