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Rune Knights News

Whirlwind Revert, Sorcerous Veins Talent, Inventory Window Stuck Fix

Whirlwind: Reverted to previous Damage and Stamina Cost values.

Ehtiras - Mana Vampire has been replaced with Sorcerous Veins: 10% of Stamina spent on skills is restored as Mana. 10% of Mana spent on skills is restored as Stamina. Amount restored doubled while wielding a Focus.

Potential fix for not being able to use skills on spawn.

1H Animation Fix, Whirlwind Rebalance

Whirlwind
Damage reduced from 150% to 125% combined weapon damage per tick
Stamina cost reduced from 150/sec to 125/sec

Fixed 1H animations not working on female characters.

2H Animation Replace

Replaced 2H Default Melee Attack Animations

Experimental: Melee Animation Update

[h2]Default Melee Attacks[/h2]
  • New animations.
  • Can no longer move or jump while attacking. (Movement is controlled by animations and will push you forward with each attack)
  • Increased hitstop.
  • No longer usable while airborne.
Dual Wield Melee Attack
  • Now deals 50% combined weapon damage on hit.
  • Increased attack range.
  • Now hits all targets in range.
1 Hand Melee Attack
  • Increased attack range.
  • Now hits all targets in range.

[h2]ENEMIES[/h2]
Cannon Boss
  • Can no longer cancel out of his cannon attack into a melee attack.
  • Fixed being able to hide behind Cannon boss.
Rampage Boss
  • Added more delay between attacks.
Spider Boss
  • Added more delay between attacks.

Kensai + 2H Fix

Fixed Mana Frenzy's tooltip displaying incorrect values.
Fixed wielding a 2H weapon with Kensai forcing skills from the Monk tree onto your bar.