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Rune Knights News

Gift of Wisdom Fix, Save Corruption Handling

BALANCE
  • Alcaeus: Melee Critical Damage passive replaced with Lower Stamina Cost
  • Wizard Crystals in Raid no longer drop random loot.
IMPROVED
  • Rune Knights will now automatically check for usable backup saves if it detects that a save is corrupted.
  • Backstab: New Icon
FIXED

Gift of Wisdom now makes damaging auras deal combined weapon damage instead of spell damage. (This should fix the new auras dealing 0 damage in some cases).

4 New Elemental Aura Skills, Skill Preview

NEW

[h2]4 New Elemental Aura Skills[/h2]

Elemental Auras are Spells and their damage benefits from Heightened Spell talents. They also benefit from the new effect added to Sendatu - Benefactor.

Benefactor: Now also makes damaging auras tick 30% faster.

Flame Aura: Gain an aura of flame that deals 75% spell damage per second to nearby enemies, and Burns them for 25% spell damage per second. Burn damage increases by 25% spell damage per second for each second enemies remain in the aura, up to 75% spell damage per second. Lasts until toggled off. Instant cast. Cooldown activates on aura deactivation.



Frost Aura: Gain an aura of frost that deals 50% spell damage per second to nearby enemies, and Chills them for 10% per second, up to 30% Chill. Lasts until toggled off. Instant cast. Cooldown activates on aura deactivation.



Lightning Aura: Gain an aura of lightning that strikes all enemies that spend 1 second in your aura with lightning that deals 75% spell damage. If an enemy is struck 3 times in a row, the third strike deals double damage and creates chain lightning that strikes up to 2 additional targets for 50% of the damage. Lasts until toggled off. Instant cast. Cooldown activates on aura deactivation.



Toxic Aura: Gain a toxic aura that applies 3 stacks of Poison per second to all nearby enemies. Poison deals 10% Spell Damage per second per stack. Max 20 stacks. Poison lasts for 5 seconds. Lasts until toggled off. Instant cast. Cooldown activates on aura deactivation.



BALANCE
Electrified Trap
  • Initial chain lightning damage increased from 50% to 100% Spell Damage.
  • Max chains increased from 2 to 3.
IMPROVED

Skill Preview: Show Skill Information (Default: Left Ctrl) now shows skill icons on each piece of equipment in your inventory while held down.


Vicious Spin: New icon

Performance Improvements

IMPROVEMENTS
  • Performance improvements both in and out of combat (mostly IN COMBAT).
  • Users can now press "Escape" while setting a keybinding to cancel the keybinding.
  • "Zoom In" and "Zoom Out" are now separate keybindings accessible from the Settings>Input menu (at the bottom). (Now you can bind Mouse Wheel to something without also zooming in and out.)


Rapid Fire and Magic Missile Buffs

Rapid Fire - No longer halts stamina regeneration.
Magic Missile - Damage per missile increased from 30% to 35% Spell Damage.

New Mod: Lower Stamina Cost, Base Stamina Regen Buff, Threat Generation Buff

NEW
  • New Mod - Lower Stamina Cost: Lowers the stamina cost of abilities. Does not affect the stamina cost of dodging or blocking.
  • Melee weapons and Bows can roll Lower Stamina Cost as a natural implicit.
  • Lower Stamina Cost can be rolled on any equipment via Twist of Fate.
BALANCE
  • Base Stamina Regeneration increased from 20 to 25.
  • Helmets can now roll any implicit naturally.
  • Twist of Fate no longer combines into Last Word.
SKILLS
  • Firebolt: Impact damage increased from 100% to 125% Spell Damage.
  • Frostbolt: Impact damage increased from 75% to 100% Spell Damage.
  • Thunderbolt: Impact damage increased from 65% to 80% Spell Damage.
  • Dragonfire: Initial Burn damage decreased from 100% to 80% Spell Damage per second.
TALENTS

[h2]Orias[/h2]
  • Heavy Shielding: Fixed this increasing the amount of damage blocked by 0.15% instead of 15% as intended.
  • Adamantine: Threat generation bonus increased from 75% to 150%.
  • Powerful Build: Threat generation bonus increased from 75% to 150%.
  • Vicious Parry: Now also increases threat generation by 150%.
Verndari - Dash
  • Reduced the distance covered by 30%.
  • Now has a .75 second cooldown.