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Rune Knights News

Nova Update: 5 New Skills, 1 Skill Redesign

NEW SKILLS
Poison Nova: Create a poison nova around you which damages all nearby enemies for 30% spell damage and inflicts them with 2 stacks of Poison for 5 seconds. Poison deals 10% Spell Damage per second per stack. Max 20 stacks.



Flame Nova: Create a flame nova around you which damages all nearby enemies for 100% spell damage and Burns the target for 20% Spell Damage per second for 2.5 seconds. Burn damage stacks up to 75% Spell Damage per second.



Lightning Nova: Create a lightning nova around you which damages all nearby enemies for 80% spell damage and chains to up to 2 additional targets for 50% of the damage dealt. Chain deals 20% increased damage for each remaining chain if the are no more targets to chain to.



Frost Nova: Create an ice nova around you which damages all nearby enemies for 150% spell damage and applies a 35% Chill for 2 seconds.



Fan Of Knives: Throw a flurry of knives around you which damages all nearby enemies for 100% combined weapon damage and Bleeds all targets for the same damage over 5 seconds.



Shatter Nova has been replaced with Shatter Shatter: Detonate all existing Chill effects applied by you, dealing 150% combined weapon damage to each target and consuming the effect.



BALANCE
Ice Storm
  • Chill reduced from 50% to 40%
  • Icon Updated

Serrated Dagger Crit Hotfix

Fixed Serrated Dagger ignoring critical strikes.

New Skill: Serrated Dagger

NEW
New Skill - Serrated Dagger: Throw a serrated dagger. Serrated daggers deal 50% combined weapon damage on hit, and then Bleed the target for 150% combined weapon damage over 5 seconds. Max 3 charges. Charge speed affected by Cooldown Reduction.



BALANCE
Blood Rage
  • Now disabled on starting Meditation.
  • Now drains health directly and cannot be mitigated via shielding effects.
IMPROVED
  • Dragonfire: New Icon

New Skill: Guardian Entanglement

NEW
New Skill - Guardian Entanglement: Entangle with an allied player you target. While Entangled and within 1500 range, the Entangled ally becomes Guarded. While Guarded, the target receives 10% less damage, generates 25% less threat, and transfers 30% of damage received to you instead. Activate again to disentangle.

Guardian Entanglement is available exclusively from the Skill Merchant and will not roll randomly on gear.

New Skill: Blood Rage

NEW
New Skill - Blood Rage: Toggle. While active, you gain 5% Bonus Attack Speed per second. Health cost per second increased by 10 each second while active. If you have less Health than required to keep this effect active, it will be disabled.



IMPROVED
  • Strength of Zabaoth: New Icon
  • Summon Zombie: New Icon
FIXED
  • Fixed a bug where skills could not be used on spawn