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Rune Knights News

Gamepad Update

[h3]Face Button Down (X on PS4, A on Xbox)[/h3]
  • Equip/Use/Buy Item
  • Unequip Item
  • Party Member Options - Face Button Down on their party frame

[h3]Left Trigger + Face Button Down[/h3]
  • Move To/From Stash
  • Sell Item
  • Buy 5x from Shop
  • Combine Crafting Items
  • Add/Remove Trade Offer

[h3]Right Trigger + Face Button Down[/h3]
  • Equip to Offhand

[h3]Left Trigger + Right Trigger + Face Button Down[/h3]
  • Link Equipment To Chat


Break Mode: Now left click or Face Button Down to enter Break Mode.
Skills will no longer trigger while inventory is open.

FIXED
Fixed an interaction with Dodge Warp and Backstep Volley.

Skill and Talent Buffs, Lots of Fixes

NEW

Your stash now opens to the tab you left it on.
BALANCE
[h2]TALENTS[/h2]
Godcaller Rework - On Hit: 30% chance to summon a lightning bolt that deals an additional 30% damage.

Backstep Volley
  • Now fires concussive arrows which hitstun Normal enemies (Non-Elite and Non-Boss) in an area on impact.
  • Arrows are now fired quickly in succession instead of all at once.
  • Now increases Stamina cost by 30, up from 20.
  • Now backsteps from the direction the camera is facing instead of where your character is facing.
  • Fixed being able to interrupt itself.
[h2]SKILLS[/h2]
Shield Charge: Damage area increased by 30% and is now affected by Catastrophic Impacts.

Explosive Arrow: Now hitstuns all non-CC Immune targets when fully charged.

Fireball
  • Damage increased from 150% to 175% Spell damage
  • Burn damage increased from 30% to 50% Spell damage per second
  • Fixed Burn duration being 2 seconds instead of 2.5 seconds as stated in the description.
Whirlwind
  • Now procs On-Hit Effects on every damage tick (this is a reversion from a recent experimental change).
  • Adjusted VFX size to more accurately reflect the damage area.
Ground Smash
  • When fully charged, applies a very long hitstun that pierces CC Immunity to all targets.
  • Max Stamina Cost increased from 150 to 200.
  • Knockback removed.
  • Now only usable with Axes and Maces.
Shatter Nova
  • Damage reduced from 150% to 100% spell damage.
  • Mana cost increased from 100 to 125.
IMPROVED
  • Skill descriptions are now shown by default in the shop.
  • Translations updated.
FIXES
  • Fixed an issue with Spire of Teurok spawning projectiles which dealt significantly more damage than intended.
  • Fixed some issues with stash tabs not working immediately after being bought.
  • Fixed Boons lingering after a player left or crashed.
  • Fixed an issue with Flame Dash where casting another spell during the dash would put that spell on cooldown without activating it.
  • Fixed Alchemist not being visible and not being removed.
  • Fixed Viscera, Runic Serration, the Ignite portion of Avatar of Fire, and the damage storing portion of Spellblade not benefiting from the damage bonuses of Bane, Verndari's Quill, or Strength of Zabaoth.
    • Dev Notes: Yeah that's a weird one.

Shield Throw is now affected by both Heightened Spell talents.

Shield Throw is now affected by both Heightened Spell talents.

Megara's Embrace Rebalance

Megara's Embrace Rebalance: On successful block, restore 10% of maximum mana. Amount restored is doubled on successful parry.
Dev notes: With the new tank changes, old Megara's could completely refill even large mana bars from any hit from a high level enemy.

Shield Throw mana cost increased from 75 to 125.

Clarified the descriptions of some block talents that only proc on successful blocks or parries.

Firefly Changes, Multiplayer Crash Fix, Other Fixes

BALANCE
Fireflies now have a random delay after spawning before they will start attacking (no less than 1.5 seconds)

Fireflies will now constantly turn to face their target (Makes it much easier to determine their aggro target)

FIXES
Fixed multiplayer sessions crashing any time a boss broke a destuctible (Co-op outside of Arena now playable again)

Fixed enemy projectiles not having impact VFX and SFX in some situations

Fixed a typo on the stats screen