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Rune Knights News

New Item: Reprieve

New Item - Reprieve: Annuls the effect of a Crescendo on an item. Only available in Early Access. Not tradeable and cannot be dropped.
After loading in, you will receive 5 Reprieves for each level 30 character you have. Upon reaching level 30, characters will receive 5 Reprieves.

Translations updated.

Bug Report Function, Balance Changes, Localization Improvement, VFX Additions

NEW
A Report Bug option has been added to the pause menu which will allow you to automatically attach log and save files.

BALANCE
  • Song of Fire and Song of Ice effects now have a 1 second activation window, down from 5.
  • Dodge Warp stamina cost increased from 70 to 100


Summon Bear
  • Duration reduced from 10 to 5 seconds
  • Taunt range reduced from 2500 to 1500
  • Now exclusive to Staffs (this can be circumvented with Forbidden Knowledge)


STATS
  • Mana Regen mod per level scaling reduced from .15 to .1
  • Mana Regen passives reduced from 1.5 to 0.5 (This was an oversight. Passives are intended to offer one level 5 mod per point. These passives were equal to level 10 mods at pre-patch values.)
  • Mana Regen from Intelligence reduced from 0.6 to 0.2


IMPROVED
  • Language menu now displays native language names
  • Increased the amount of trees on Forest maps
  • Added snow VFX to Icewastes maps
  • Added pollen VFX to Forest map
  • Updated styling for Spell Effect tooltips



Dev Notes: It was possible for casters to sustain indefinitely due to inflated Mana Regen values. Investing in Max Mana could be ignored entirely and was optimal. These changes make Max Mana and Mana Potion much more valuable and make combat as much of an endurance test for casters as other classes. Summon Bear's range and duration reduction turns it into an area control utility instead of an "ignore all combat mechanics for 10 seconds" button.

UI Additions, Savage Strike Fix, Blizzard Change

NEW
Clients in multiplayer can now view their session ping from the stats UI (Tab by default)
Added a clock option to the minimap
Added a "Friends Only" filter to game search

BALANCE
Blizzard is now exclusive to Staves

IMPROVED
Improved animation selection logic for Firebolt, Frostbolt, and Thunderbolt
Hitstun Resistance now displays capped and uncapped values in the stat readout

FIXED
Potential fix for Savage Strike not reliably applying hitstun for multiplayer clients

Projectile Collision Fix

Projectiles should no longer collide with dead targets

Troll Lair fix, Aura + Resurrection fix, Localization Update

Troll Lair should no longer fail to load in
Auras are now applied more reliably to targets resurrected inside an active aura
Localizations updated