1. KoboldKare
  2. News

KoboldKare News

Patch 1793edbe

  • Fixed bug where modded characters that had a different base size would make it difficult to use things. (Thanks gibby for the report!)
  • Using is now based on the player's camera, within a limited range. Making using items much more accurate.

Patch 133e0c47

  • Added new button "Hide HUD", which toggles the visibility of the HUD. Pressing Escape/Start will always bring the hud back. It defaults to the "H" key on KBM.
  • Free cam no longer hides the hud automatically.
  • Adjusted third person camera to more diligently frame important bits if you're viewing from the front.
  • Ragdoll camera now also attempts to frame important bits depending on the camera angle.

Hotfix fbda52a5

  • Fixed issue where camera mode could get stuck.

Patch fee8d992

  • Freecam now allows you to grab your own head.
  • Entering an animation station in 3rd person now enters a unique camera state.
  • Animation stations now are subject to similar look target rules, preventing neck snapping.
  • Fixed issue where many modded maps would crash straight to desktop.

Patch ef86e726

  • Freecam now has a upper and lower limit of speed set by the mousewheel.
  • Freecam no longer listens to mousewheel when precision grab posing.
  • Kobolds looking direction is no longer affected while freecam is enabled.
  • Kobolds no longer can crouch via mousewheel while freecam is enabled.