Fixed bug where player could still jump and crouch in free-cam mode.
Removed accidental inclusion of a Mac build in the windows version.
Patch 484_1C037BF2
Kobold press now has animations.
Grinder now actually spins up with the kobold.
Grinder now ejects kobolds with appropriate force.
Re-added a missing rectangle UI image.
Possibly fixed bug where DirectX on integrated hardware didn't render English alphabet letters correctly in French.
New mushroom recipes that can explicitly target certain stats.
Fixed a bug where the breeding quest would only advance for the host of the server.
Patch 469_26177228
Mac build should work again.
Fixed occlusion on the rock door cave entrance.
Patch 468_46EDC85C
Audio sources are no longer using a buggy spatializing plugin.
Saves no longer give up loading when running into an exception. This can cause save corruption, but I think this is better than half-loading. (For example, Farm plots not spawning...)
Fixed bug where the Multiplayer lobby would delete old rooms even if they were still active.
Locale preference loading is now entirely handled by Unity and hopefully this should fix some bugs relating to languages failing to load or loading the wrong language.
Patch 455_2594F0C4
Added a few new animation stations. (Thanks Fancyneer!)
Fixed bug where having ExplosionPrefab objects in your save data would break the save. They should load normally again.
SpikeyBracelet display is no longer offset by 100 meters underground.