Rolled back the jiggle physics update while I figure out what's wrong. A couple of modded characters didn't play nicely with it. Sorry for the inconvenience!
Patch 9d0ef4a1
Major jiggle physics optimization, frame-rates should be much better.
Kobolds standing up from ragdoll shouldn't cause jiggles to oscillate horribly anymore.
Jiggle physics now respects occlusion and "blends out" at a distance of 20 meters. This should help performance significantly, though might be noticeable, especially with certain models.
Map list in the main menu now properly adjusts its size when it gets overfilled.
Fixed issue where fruit spawners could get owned by a peer and prevent spawning.
Patch 499e656b
Maintenance patch with many issues being addressed by the community. Thank you!
Fixed bug with shop items trying to spawn an invalid display.
Fixed starting reagents resetting getting applied after load. (kimek)
Added a new script TiddyMatcher.cs to help with new equipment (kimek)
Penetrables now can opt-into self-penetration during ragdoll. (Jon)
Added new command /sculpt that lets you adjust stats directly on kobolds. (woemwoem)
Added new command /equipset that lets you create equipment sets that you can equip on the fly. Saved between games. (woemwoem)
Fixed lag with skinnedmesh equipment being equipped to incompatible models. (uwu-qwe)
Fixed issue where players could sometimes become permanently ragdolled. (uwu-qwe)
Kobolds no longer can self-suck while standing. Preventing instances where they'll get permanently stuck.
Commands and cheats are now executed locally rather than doing a round-trip to the owner of the server. Allowing players to see error messages and feedback to their commands.
Server region now by default connects to US, rather than the "best" region as determined by Photon.
Fixed performance drop with equipment that had invalid blend shape IDs. (woemwoem)
Patch B648607F
Increased equipment count limit from 255 to 65535.
Shop items now rotate when restocked.
New attachpoints were added for special equipment.
SkinnedMesh attachments are now capable of matching and triggering blendshapes.
Fixed bug with onahole failing to spawn in shops.
Thank you TwistedFlog and Luna for these patches!
Patch DDC4DF54
Dicks now save and load properly. (Thanks Kiemek!)
More shader optimizations, improved build times more for modders. Modders please update your local koboldkare copy to benefit from the improved build times!
Re-added a dummy "low" graphics setting, should fix cases where the game fails to boot due to it being missing.