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KoboldKare News

Hotfix 6718977c

Rolled back the jiggle physics update while I figure out what's wrong. A couple of modded characters didn't play nicely with it. Sorry for the inconvenience!

Patch 9d0ef4a1

  • Major jiggle physics optimization, frame-rates should be much better.
  • Kobolds standing up from ragdoll shouldn't cause jiggles to oscillate horribly anymore.
  • Jiggle physics now respects occlusion and "blends out" at a distance of 20 meters. This should help performance significantly, though might be noticeable, especially with certain models.
  • Map list in the main menu now properly adjusts its size when it gets overfilled.
  • Fixed issue where fruit spawners could get owned by a peer and prevent spawning.

Patch 499e656b

Maintenance patch with many issues being addressed by the community. Thank you!

  • Fixed bug with shop items trying to spawn an invalid display.
  • Fixed starting reagents resetting getting applied after load. (kimek)
  • Added a new script TiddyMatcher.cs to help with new equipment (kimek)
  • Penetrables now can opt-into self-penetration during ragdoll. (Jon)
  • Added new command /sculpt that lets you adjust stats directly on kobolds. (woemwoem)
  • Added new command /equipset that lets you create equipment sets that you can equip on the fly. Saved between games. (woemwoem)
  • Fixed lag with skinnedmesh equipment being equipped to incompatible models. (uwu-qwe)
  • Fixed issue where players could sometimes become permanently ragdolled. (uwu-qwe)
  • Kobolds no longer can self-suck while standing. Preventing instances where they'll get permanently stuck.
  • Commands and cheats are now executed locally rather than doing a round-trip to the owner of the server. Allowing players to see error messages and feedback to their commands.
  • Server region now by default connects to US, rather than the "best" region as determined by Photon.
  • Fixed performance drop with equipment that had invalid blend shape IDs. (woemwoem)

Patch B648607F

  • Increased equipment count limit from 255 to 65535.
  • Shop items now rotate when restocked.
  • New attachpoints were added for special equipment.
  • SkinnedMesh attachments are now capable of matching and triggering blendshapes.
  • Fixed bug with onahole failing to spawn in shops.

Thank you TwistedFlog and Luna for these patches!

Patch DDC4DF54

  • Dicks now save and load properly. (Thanks Kiemek!)
  • More shader optimizations, improved build times more for modders. Modders please update your local koboldkare copy to benefit from the improved build times!
  • Re-added a dummy "low" graphics setting, should fix cases where the game fails to boot due to it being missing.