The Ancestral Update is now available!
Hello everyone!
The Ancestral Update (v.0.7) is now available!
Part I and II of the Adam Nostrus' Trials have been added to The Slormancer.
As mentioned in our previous Slormite Chronicles, they are an introduction to the endgame content of The Slormancer.

The Slormancer is now tracking the following data:
Have been added to the game:
Adam Nostrus, King of Fashion, our first Endgame boss has been added to the game.
He has fixed stats and will not scale to your Character Level or Wrath Level.
He will be fairly easy to defeat for seasoned players but should be quite challenging for players running Wrath 5 to 7 Expeditions.
This is a first for us, and its first iteration, so feel free to let us know how you are doing against Adam Nostrus and if a mechanic is difficult to overcome.
That's about it for now!
Cheers!
The Ancestral Update (v.0.7) is now available!
Adam Nostrus' Trials
Part I and II of the Adam Nostrus' Trials have been added to The Slormancer.
As mentioned in our previous Slormite Chronicles, they are an introduction to the endgame content of The Slormancer.

The Slormancer is now tracking the following data:
- The number of Bosses defeated during Expeditions.
- The highest Reinforcement among your Items.
- The highest Great Forge at Wrath 3+
Ancestral Stones and Ancestral Skills
Have been added to the game:
- The 7th Ancestral Stone.
- The Primal Ancestral Stone.
- The last 5 remaining Ancestral Skill.
Adam Nostrus, King of Fashion
Adam Nostrus, King of Fashion, our first Endgame boss has been added to the game.
He has fixed stats and will not scale to your Character Level or Wrath Level.
He will be fairly easy to defeat for seasoned players but should be quite challenging for players running Wrath 5 to 7 Expeditions.
This is a first for us, and its first iteration, so feel free to let us know how you are doing against Adam Nostrus and if a mechanic is difficult to overcome.
Various Changes and Additions
- The Necromancer and The Dreadful Colossus, enemies you've defeated as Story Bosses, can now appear as regular enemies during Expeditions.
- Bosses will trigger more often during Battlefield Expeditions.
- Loadouts are now saving Character Traits.
- Story Missions from Act 1 to Act 3 can now be chained without returning to the Village when possible.
- Fate-Crusher, Reaper of the Seven & The Great Forge:
- Fate-Crusher no longer grants an unknown and unusable Reapersmith Spirit.
- Fate-Crusher now has a bonus Reapersmith Spirit reward with every Reapersmith Spirit.
- As such, a defeat in The Great Forge equipped with Fate-Crusher will result in you keeping every Reapersmith Spirit in your War Chest.
- Fate-Crusher no longer grants an unknown and unusable Reapersmith Spirit.
Bug Fixes
The Might Knight:
- Grappling Hook should now behave and animate properly.
- Grappling Hook should no longer teleport you around.
- Light Beam and Ice Bomb should no longer stop as soon as the "Next Wave" Button is enabled.
That's about it for now!
Cheers!