1. Wheel of Fate
  2. News
  3. The Virgo 1.4.0 Update -Full Release

The Virgo 1.4.0 Update -Full Release

Virgo 1.4.0 Update

Quests
  • Added new basic quests/jobs
  • Added highlights for completed quests
  • Updated quest journal descriptions
  • Cleaned up quest UI
  • Adjusted side quest icons above NPC heads
  • Added Kazen companion quest
  • Updated side notification system
  • Fixed issues with NPC quest markers
Crafting updates
  • New crafting system with new recipes that reflect crafting components better
  • Added recipes that can be purchased in shops
  • Added Enchant Catalyst item so the player can enchant their own items
  • Town
  • Town hall decorations update
  • Town hall unlockable achievements update
  • Fixed issues with town members not staying dead or jailed
  • Added more town hall armour holders
  • Removed weather effects while inside of buildings
  • Removed inconsistent townsfolk dialogues at game start
  • Added nighttime skybox
  • Removed ability to generate ingots while paused
Dungeons
  • Added visuals for various item pickups
  • Adjusted clipping flowers in Kismet’s Fall forest
  • Added loot to Kismet’s Fall forest
  • Adjusted collision points in labyrinth

Game interface
  • Upgrade UI
  • Updated level up system for clarity
  • Controls customization menu can now be exited with ESC
  • Journal can now be exited with ESC
  • Cleaned up transitions throughout the game
  • Updated tutorial images with new interface
  • Updated sound banks
  • Updated pop ups when hovering over items
  • Removed mouse visibility when using controller
  • Updated AR interface to be more clear when to press
  • Updated pause menu and wheel cutscene to make things easier to read
  • Increased town management cursor speed
  • Fixed issue responding to multiple inputs at the same time
  • Made player’s lamp show in dungeons and never inside
  • Fixed inventory HP cutting off
Battle
  • Added stun effect to Disarming Strike
  • Fixed issues with poison, burn, confusion and knockback
  • Added different camera angles to combat
  • Added lights to wall in battle scene
  • Added better loot for boss chests
  • Updated effects of skills such as poison, knockback, confuse, daze, etc.
  • Fixed issue where combo attacks would continue after enemy is defeated
  • Adjusted boss aggro
  • Included cast time in battle UI
  • Cleaned up end of battle screen
  • Multiplied health levelup boosts by 10
  • Shrunk health rings in combat
Items
  • Added ‘Scroll of Recall’ with ability to teleport to dungeon entrance
  • Removed unusable ‘Hell Demon Horn’ item
  • Bug fixes
  • Adjusted dialogue scene animation
  • Fixed town invasion bug causing game to freeze
  • Fixed town hall chest and inventory bug
  • Fixed bugs with Otto while in the sewers
  • Fixed sewer bomb quest bugs
  • Fixed mayor tutorial bugs
  • Fixed fast travel issues
  • Fixed inventory pop up bug
  • Fixed barks blocking cutscene dialogue
  • Fixed music cutting out
  • Fixed wind push back bug
  • Fixed game crash during squabble fights
  • Fixed overlapping characters in inventory menu
  • Fixed speed bar inconsistencies
  • Fixed menu bugs when using controller
  • Fixed falling speed inconsistencies
  • Fixed NPC interaction
  • Fixed NPC movement inconsistencies
  • Fixed flicking texture on foundry
  • Fixed battle choice selection inconsistencies
  • Fixed crafting bug which resulted in cloning items
  • Fixed double-clicking on item issues
  • Spider enemy VFX adjustment
  • Fixed issues with town navmesh and colliders
  • Fixed issues with monster elements
  • Fixed issues linking NPCs to jobs
  • Weapon stands not displaying properly bug
  • Removed maximum 500 transfer limit
Townsfolk AI cleanup
  • Added motion blur to wheel spin cutscene
  • Fixed some game settings variables that didn’t set or save properly
  • Fixed issues with menu navigation
  • Fixed inconsistent levelup numbers
  • Fixed lag spike before cutscenes
  • Fixed inability to open Fate Watch in dungeon
  • Fixed issues with town management tutorial section
  • Fixed unbuilt barricades still stopping invaders bug
  • Added ability to skip end cutscene