Post Release Patch #2

Howdy Legend Bowlers! First off, the release is going AWESOME overall and we're blown away by all of your support! Thank you so much! We really appreciate every single one of you!
We are aware of some bugs and we've been attacking them like troopers. We've been working around the clock trying to get all of the reported issues addressed as fast as we possibly can in order to get a smooth launch rolling for everyone. Almost too fast which has caused a few hiccups in the last patches, but we think we've fixed a bunch of gameplay issues since our last patch.
š¢ PLEASE, PLEASE, PLEASE try to be as patient as you can as we're just a solo development team trying to make a pretty substantial game. Legend Bowl was in Early Access for approximately 9 months with plenty of testing and patches along the way, but we had some new issues arise from other issues we were trying to fix immediately before the release. Hope everyone can understand our situation and knows we're doing everything we can to resolve the issue.
Okay enough pity party stuff... let's get to the good news! This patch should fix most and hopefully all of the gameplay clock issues where you can't call a timeout, the two minute warning doesn't register, or the clock just speeds up. It also fixes a bug when trying exit Season mode and the game gets stuck on the loading screen. There a more fixes, but these were the major ones being reported from folks. Detailed patch notes are below if you're interested in seeing everything that was fixed today.
Lastly, please keep testing and reporting issues because in the end, we really want the best game possible and this release is just the beginning of our journey and with your support it will become the great game we envisioned when first starting down this path!
Again please continue to report any bugs on our Discord channel if you want to help! Thank you for your support, and for playing Legend Bowl!!
š¢ Thank you to everyone for reporting issues and bugs from this last update!
Patch Details
- Fixed issue where you couldn't call timeout in game.
- Fixed issue where accelerated play clock would continue to run down clock even after ball hiked.
- Fixed issue where two minute warning doesn't trigger.
- Fixed issue when saving season mode and game gets stuck on "Restoring roster..." loading screen.
- Stamina bar showing all of the time during the game was distracting us so we only show it during a live play again.
- Fixed issue where top left blue player hint notification flickers.
- Fixed issue where not being able to see "International Field" shadow issue when flipping sides.
- When Stamina Bar is turned ON, it no longer hides throwing meter.
- Added code to prevent unexplainable screenshot error on Team Select screen.
- Locked down the END key from panning the camera around.
- Went through a full sweep of the code and disabled any debug shortcuts that were accessible using keyboard shortcuts.
- Fixed issue where rusher would lose ball carrier route path after catching toss from QB.
- Fixed issue where pressing the "C" key when typing in a textbox was allowing a screenshot to happen.
- Locked down ability to audible when a timeout or other game event is called at the same time.
- Adjusted notification message a little higher up to not cover other UI elements on screen and changed sound.
- Locked down team select to HOME team when going into Training Camp > Offense Only mode.
- Adjusted kickoff start to avoid the game getting stuck or having to manually "Press A to Skip" in order for the kickoff to commence.
- Play calling screens no longer show when timeout or other event occurs.
If you experience any bugs or issues please report them here or more preferably in our Discord where you can chat with the community, report bugs, or give feedback on the game.
As always, if you've enjoyed the game so far and like what you're seeing out of the game it would be great if you can leave a review on Steam!
Twitter Discord YouTube
[h3]Patch Version 1.0.0.2[/h3]