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Demo Patch 2.50.8A

Hello Starchasers! This will be our final patch for the Steam Next Fest. I'm not sure why people call them hotfixes, I don't find them very hot. Not particularly attractive at all.

Anyway, there's a few features here that were moved up in terms of development scheduling because I was coughing up a storm and couldn't sleep so spent an hour coding them all in, check it out!



[h2]KNOWN ISSUES:[/h2]
  • Audio sometimes cuts out if extreme amounts of missiles are used.
  • Some NPC followers have no concept of personal space and will ram you sometimes.
  • The Haunted Train quest may softlock at times, it has (hopefully) been disabled for now, seeing as it wasn't meant to exist in the demo in the first place.


[h2]NEW FEATURES[/h2]
  • Added new option settings for numeric health, shield, and energy values on status bars in the UI.
  • Added new option to turn off distortion on jumpholes. This also needs chromatic aberration on to work.
  • Added new option to limit the game's framerate, which can also help certain computers with high GPU usage.


[h2]BUGFIXES AND CHANGES:[/h2]
  • Mining drones have been significantly buffed in terms of speed, turnrate, and mining time.
  • Many keybinds have been separated into additional categories to allow overrides. Note that players will have to reset their keys to the default just this once to make this work.
  • Fixed issue where keybinds on different category keys wouldn't set correctly.
  • Fixed issue where unstable jumpholes could be docked with in the demo, leading to a game crash.
  • Fixed issue where the second campaign mission was accidentally starting, which could not be completed.
  • Fixed issue where the subtitle option in game wasn't working.
  • Fixed issue where Vauldwin Military elite missions weren't able to be completed.
  • Fixed several collider holes in various stations.
  • Fixed issue where engine kits weren't affecting acceleration or cruise time (both positively or negatively).
  • Fixed issue where the subtitle option in game wasn't working.