Version 1.25.0: Patch Notes
Hello starchasers!
If you haven't seen it, we've announced our next big milestone update: Faces In The Fog. This is far larger than Gods & Corpses was, and has many new locations, quests, and features. We'll be sharing more detail on this as we get closer to its launch at the end of the summer.
[previewyoutube][/previewyoutube]
Excited? My cat definitely is, considering she got so riled up she forgot she was a cat and decided to be a shoe.

For now, we've got a smaller patch today, so let's get into that.
Most of my time this week was spent working on content for FITF (as it shall be known), but we still have some small goodies.
NEW ACHIEVEMENTS

We've added several early-game achievements, intended to be unlocked in the first 1-2 hours of playtime.
NEW MINE GRAPHICS

Players have been asking to give various weapons their own unique weapon skins or projectile graphics. We're slowly working on that, starting with a rollout that gives each minelayer its own spin. The stats haven't changed, but many of the models, textures, and of course, colors, have.
[h2]NEW FEATURES[/h2]
[h2]CHANGES AND REBALANCES[/h2]
[h2]FIXES[/h2]
And that's all for this week. On a last note we're still working on controller and joystick support, but it's hard when SOMEONE insists on playing with the USB connector to your HOTAS.

If you haven't seen it, we've announced our next big milestone update: Faces In The Fog. This is far larger than Gods & Corpses was, and has many new locations, quests, and features. We'll be sharing more detail on this as we get closer to its launch at the end of the summer.
[previewyoutube][/previewyoutube]
Excited? My cat definitely is, considering she got so riled up she forgot she was a cat and decided to be a shoe.

For now, we've got a smaller patch today, so let's get into that.
Update Highlights
Most of my time this week was spent working on content for FITF (as it shall be known), but we still have some small goodies.
NEW ACHIEVEMENTS

We've added several early-game achievements, intended to be unlocked in the first 1-2 hours of playtime.
NEW MINE GRAPHICS

Players have been asking to give various weapons their own unique weapon skins or projectile graphics. We're slowly working on that, starting with a rollout that gives each minelayer its own spin. The stats haven't changed, but many of the models, textures, and of course, colors, have.
Changelog is as follows:
[h2]NEW FEATURES[/h2]
- Several new low level, just-starting-out achievements have been added to the game. Get that dopamine, you.
- Player and NPC-launched mines now have more variety. Each variant of mine now has its own model, texture, and explosion animation.
[h2]CHANGES AND REBALANCES[/h2]
- Redid the lighting on some stations, in preparation for Faces In The Fog.
- You can now access a separate wreckage category within the storage UI.
- Ballden characters now talk alongside other quest characters, and there’s a small delay before their talking animation stops.
- You can now trade in ships even when your garage is full.
- The climactic fight in Mission 9 has been rebalanced slightly to give the main ship slightly less powerful guns, making it easier for players of that expected level to face it down.
[h2]FIXES[/h2]
- Retooled the ship in Problem with Automation to be a static that moves rather than a dynamic ship. Less neato, but I’m sick of having to fix this stupid thing.
- Fixed issue where firing while cloaking would lock your ship into a permanent firing state.
- Fixed issue where the scrollbar wouldn’t appear in the saving UI.
- Fixed issue where the navmap search after a certain amount of playtime would stop working.
- Fixed more misplaced or screwed up station geometry.
- Minefields (that is, static asteroid minefields) have been refactored to have better performance and less memory footprint.
- Fixed some minor issues with the modding menu system.
And that's all for this week. On a last note we're still working on controller and joystick support, but it's hard when SOMEONE insists on playing with the USB connector to your HOTAS.
