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Automation Empire News

Monorail & Modding Update


Hey everyone, we know it's been a while between updates, but our latest is finally ready. With today's update, we're adding a new transport vehicle into the game: The monorail. This vehicle functions mostly like a minecart, but operates on an elevated rail and carries five times the amount of resources. It can be used to massively boost your long-distance resource transporation efficiency.

This update also includes the long awaited modding support via Lua scripting if any of you modders would like to try your hand at that. There's now an Automation Empire Workshop for people to upload their creations. Anyone interested can consult the Automation Empire Modding Wiki for a basic guide on how to mod the game.

We hope you'll enjoy the update. If you find any bugs, please report them to us on the Steam forums or send us an email.

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Compound Resources Update


Today we're adding 5 compound resources to the game. These compound resources are different from regular resources in terms of their production process. Each of them requires a unique and somewhat complicated setup in order to produce. They also all require water to be hooked up to the factory they're being produced in. In the future, these resources will be required for unlocking new machines.

As it stands for future updates, we've been putting most of our focus into adding modding and workshop support. It's going to feature a Lua-based scripting API so that all of you modders out there will be able to modify mostly anything in the game.

Let us know what you guys think in the steam discussion boards or discord. We're paying close attention to all feedback. Stay tuned for more content!

Patch Notes:
  • Added 5 Compound Resources
  • Attempted to address "desert of treasure" scenario selection screen issue
  • Added MiniSaveInfo auto repair
  • Fixed another train occupancy issue
  • Fixed making multiple crossroads resulting in crashing
  • Improved performance when returning to main menu
  • Fixed issue with funds in excess of integer max
  • Fixed rocket not giving enough money