Grab Chornobyl with stability update and our BIGGEST -55% discount so far!
[h2]Hello Liquidators!  [/h2][p][/p][p]We hope you're staying safe out there in the Zone.[/p][p]To celebrate Steam Scream Fest, we are offering a 55% discount on Chornobyl Liquidators![/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]If you haven’t had the chance to step into the boots of a liquidator yet, now’s the perfect time to experience the gritty reality of a post-disaster world and join those who risked everything to contain the unthinkable. [/p][p]We have prepared another Stability Update update (v1.6.56). Check out the detailed list down below:  [/p]![]()
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[/p][p][/p][p]If you want to downgrade a game version for a while in case of some problems or game-breaking glitches, here’s the code for the branch -> prevChornobylBuild  [/p][p][/p][h2]Still undecided on Chornobyl Liquidators?[/h2][p][/p][p]We've just launched a new playtest that features the Epilogue scene. If you were hesitant about purchasing, this is the perfect opportunity to experience the game for yourself![/p][p][/p][p][dynamiclink][/dynamiclink]You can sign up for the playtest on the game's main page:[/p][p]
[/p][p]We also prepared a stream for you where we play the playtest ourselves:[/p][previewyoutube][/previewyoutube][p][/p][p]Thank you for being a part of our community and for your continued support. Wish you a great time playing the game! Do not be a stranger! Come, join the conversation on Discord.[/p][p] [/p][p]
[/p][p]Cheers![/p][p]Frozen Way Team[/p]
- [p]We decided to shift the game's emphasis slightly, and as a result, the Helicopter and Epilogue levels now appear after the Power Plant level;[/p]
 - [p]Further optimizations related to Power Plant Level - The level should be more stable, and there shouldn't be significant FPS drops;[/p]
 - [p]Improved visibility of the main fire at the Power Plant Level;[/p]
 - [p]Improved lighting at the Power Plant Level;[/p]
 - [p]Added a short cutscene before the Pripyat level to better show the depth of the situation's difficulty;[/p]
 - [p]Fixed a bug that could prevent the quest related to throwing the graphite off the roof from completing;[/p]
 - [p]Corrected a bug that played impact sounds when the level began;[/p]
 - [p]Improved the readability of some UI elements, such as Item Inventory Details or Journal View;[/p]
 - [p]Game memory optimizations.[/p][p][/p]