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Stellar Warfare News

Fighters update 2

I am not sure how much I've already shared about fighters/bombers. There were however some issues with them moving in a jittery manner. I've smoothed that out today and I'm back on track with implementing them.

I've also done the following:

  • Did a multiplayer carrier test. Fighters didnt launch
  • Rebuilt the game
  • Did another multiplayer carrier test. Fighter and bomber behaviour illogical. Errors when retrieving trail color. Fixing.
  • Fighters and bombers are now actually fighting in multiplayer
  • Fighters were not fighting and weapons fire was not shown over multiplayer, now it is
  • Fixed a bug where the fighters and bombers couldnt access the network component
  • Found out bombers dont launch bombs currently and just circle the opponent in multiplayer. fixing
  • Bombers now fire but the bombs dont collide
  • The bombs dont collide because the bomber projectiles currently dont have an owner. Fixing.
  • Bomber projectiles now hit in multiplayer. They just don't deal damage
  • Movement for opponents fighters and bombers is a bit jittery, but that could be because i'm playing against myself. If not then i need to smooth it in the future
  • Bombers deal damage now, but their projectiles are not visible over the network for the other player for some reason. Perhaps the spawn position is off because it sort of uses the carrier as the origin point. It could also be related to this line "(PV.IsMine)// this is preventing bombers from doing damage in multiplayer, so im disabling it"
  • Fixed bombers not firing over network when target was a building rather than a unit because it couldnt find the movescript
  • Split up the bomber networking and local code. Expecting bombs to actually behave as they should now over network
  • Made fighters and bombers fly out of the carriers faster
  • Did a test with rigidbodies on fighters. It fixed the 'stuttering' that enemy fighters and bombers were showing. Still, have to improve it some more ofc
  • Added rigidbodies to fighters and bobmers


This is the current work in progress state of it:
[previewyoutube][/previewyoutube]

Carriers, fighters and bombers next week

One of the most requested features was carriers with fighters and bombers. I have some tests for it done already, but you can expect a bigger update next week with everything in it!

[previewyoutube][/previewyoutube]

PS. I still need a lot of help with marketing, spreading the word, contacting streamers and increasing funding. If you can help in any of these areas or want to help in other areas then it would be much appreciated!

Matchmaking directions

Because the playerbase is still growing its sometimes hard to find multiplayer games. To that end I did the following steps to help people find games for now.

- I added a multiplayer disclaimer to the multiplayer lobby
- I added a 'find players on discord' button to the multiplayer lobby for all who dont know it exists
- I added another 'find opponent on discord' button to the multiplayer game list menu for those who check that screen when no one is online
- I've styled some of the multiplayer buttons to fit better on smaller screens

Please use the @Looking For Game tag in the discord to tag others who wish to play ^^

Several resolution improvements for those with widescreens + blackhole tweaks

  • updated the stellar warfare logo
  • improved black hole quality
  • did skybox tests
  • Changed coop and skirmish setup GUI scaling to 'shrink' instead of 'best fit' and set the vertical resolution reference to 768 to hopefully prevent issues on smaller or ultrawide screens
  • Improved main menu for those with small vertical resolutions
  • Improved multiplayer main menu for those with small vertical resolutions
  • Improved scaling for score screen
  • improved scaling for options menu
  • Improved scaling for 'the light' men

Weekly games

Having trouble finding a game?
Because the game is still growing the lobbies are often empty even though there are lots of people willing to play. That's why I have set up a discord (https://discord.gg/KrWbsdX) bot that will handle organize games on a weekly basis.

These weekly games take place on:
- COOP Tuesday (8:00 CET Amsterdam time)
- Battle Royale Friday (20:00 CET Amsterdam time)
- Multiplayer Sunday 1 ( 8:00 CET Amsterdam time)
- Multiplayer Sunday 2 (20:00 CET Amsterdam time)

If you want to join just go to the corresponding channels on the discord and click on the icon to join under the event so that people know how many others will show up.

The games will be held at the exact same time every week so that it is easy to find. If all these times are bad for you please let me know a new suggested and I will set up a bot for that as well so that it is easy to find people to play with around those times.

Of course you can also play at other times by just asking for people to play with in the #looking-for-opponent channel and tagging the @LookingForGame role. If someone wants to play you can then join one of the voice channels if you prefer. You can assign yourself a 'looking for group' role there which allows others to notify you when they want to play.

Join the discord
You can join the discord here: https://discord.gg/KrWbsdX


[h3]Happy hunting![/h3]