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Ixion review




Genre-hopping from the small-scale skirmishes of Warhammer 40,000: Mechanicus to the automated production chains that (ideally) keep Ixion’s colossal space station running, developer Bulwark comes up with a compelling premise: What do you do when your experimental vessel accidentally dislodges a chunk of the moon, ending humanity’s existence on Earth as a result? But the migration from squad-based tactics to colony administration and collective-trauma management comes with pacing issues and a cavalcade of technical hiccups...
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